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Cross world diamond collecting

RetiredSoon

Private
There has been some talk on a few different guilds about Inno getting rid of the ability to collect diamonds from different worlds like we are able to do now. Has anyone else heard this?
 
Well they best give us a chance to say which city get the current diamonds before locking out the other cities.

And the cities that get locked out will be considered dead cities at that point.
 

Paladiac the Pure

Major-General
That would mean only one city per player account! I don't believe that's going to happen.
No it does not - you could still play more cities, you just can't sponge diamonds off from another city. It will definitely help in balancing the game (although it is probably too late now to really do anything for balancing - but at least it is a step in the right direction)
 

Emberguard

Legend
No it does not

For all intents and purposes if you put a restriction in that lends itself to having only 1 world.... most players are going to end up with only 1 world, no matter how many worlds you could have

If I have to use the diamonds on the world I bought them on I have no idea which world they'd land on or if I've even got that city anymore. But you can bet if it were chained to a single world I would spend less overall and restrict myself to that one world. I'm not going to spend that same amount for every city I've got, but I may spend the diamonds I do have on side worlds and then end up buying more for my main world because that balance went down due to spending them elsewhere


Has anyone else heard this?

It's nothing more than a rumor. I've never seen or heard anything from InnoGames to suggest that's going to happen. I have seen players bring it up as an idea on the Beta forum, and then other players keep bringing up that idea for whatever reason. I think it's a terrible idea that would be bad for the game. It wouldn't increase revenue, and it certainly wouldn't do anything to retain players
 

Nidwin

Lieutenant
Premium currency you buy with real cash and get in game should always be account wide and never linked to one toon or city. It's up to the player to chose on which toon or city, in FOE, the diamonds will be spent.

Collecting diamonds from multiple worlds also require a player to be active in all those worlds, the exception being WW/FoY cities that have reached their limit in stacking. Inno made the right call by removing WW from events and revamping GE. Now if you truly want WW/FoY cities for some extra diamonds you play the game way more than others that don't bother.
 

Paladiac the Pure

Major-General
How a player buys, generates or spends diamonds should be their decision, having cities in multiple worlds is irrelevant
Due to the poor thinking of the developers - the multiple worlds allows players the opportunity to take advantage of the cross-world diamond market by creating near-dead cities on multiple other worlds for the sole purpose of building diamond farms - which are a real negative for guilds to have these dead cities in them, as it costs the guild goods each time for the GE and GbG usage, that most (not all) of these diamond farms do not participate in. These players use the guilds for the bonus's that it will give them, in building their farms faster. Diamond farms are a blight in the game - and getting rid of the cross world diamond usage would eliminate most of these near-dead cities to unguilded status. Thereby allowing more players to be in guilds, and guilds to be more active (if they so choose).
As well, the false statistics that these diamond farms create, making it appear that each world has more active cities then they really do (since 1-a-day collections would still make these near dead cities appear as live)
 

Praeceptor

Lieutenant Colonel
If diamond farms can't supply my main city then all my other cities will be deleted. I doubt that many players would quit the game, but the number of active players in each world would drop like a stone.
 
If diamond farms can't supply my main city then all my other cities will be deleted. I doubt that many players would quit the game, but the number of active players in each world would drop like a stone.
Absolutely. Same for me. I see no point in keeping multiple worlds if it wasn't for the diamonds.
 
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Paladiac the Pure

Major-General
If diamond farms can't supply my main city then all my other cities will be deleted. I doubt that many players would quit the game, but the number of active players in each world would drop like a stone.
That also depends on your definition of "active". If the sole purpose of a diamond farm is to access once a day to collect for less than a minute - is that really make it an active city. My opinon is 'no' for that. An active city (as with any game or account) is one where you actually spend time to use. For a city whose sole purpose is to collect in the hopes of getting some diamonds, and then exiting the city immediately after - really, that is just a dead city with a 30 second (or less) purpose. So any stats that are used to base on active accounts, which typically would be those accessed once a day/week (or by whatever metric) are skewed when they really have no activity other than a few seconds each day.
 
That also depends on your definition of "active". If the sole purpose of a diamond farm is to access once a day to collect for less than a minute - is that really make it an active city. My opinon is 'no' for that. An active city (as with any game or account) is one where you actually spend time to use. For a city whose sole purpose is to collect in the hopes of getting some diamonds, and then exiting the city immediately after - really, that is just a dead city with a 30 second (or less) purpose. So any stats that are used to base on active accounts, which typically would be those accessed once a day/week (or by whatever metric) are skewed when they really have no activity other than a few seconds each day.
Yes, but you could also define "active" as simply "logged in". If diamond farmers stop logging in or delete their farms, they are no longer "active". When Inno counts - and sometimes brags about - how many players they have, I'm pretty sure they don't take in to account HOW active the players are. Logged in means active.
 

rontom

Private
I have 10 cities, 9 are now diamond farms though in the early days i was actively playing all of them. Over the years i converted them to farms only because inno added more and more fluff to the game. At one time or another i have spent cash on all of them so i would take a dim view on any new restrictions on where i spend the diamonds i collect
 

Praeceptor

Lieutenant Colonel
That also depends on your definition of "active". If the sole purpose of a diamond farm is to access once a day to collect for less than a minute - is that really make it an active city.
That's a very good point, but in some of my diamond farms I do more than collect. I am a member of a guild in 4 of them. I pol/mot guildies/friends/neighbours every day and I occasionally do events to gain more wishing wells/shrink kits. without the diamond income, I would delete them all.
 

SlytherinAttack

Master Corporal
They should somehow block it atleast for events.

Creating diamond farms before and now is entire different. Previously diamond production buildings are received as complete building, but now they are 90% given as fragments in different places. Also, every event produce those building previously where now only anniversary event to obtain full building.

Technically creating diamond farms become much harder and takes a long time. Just for an example, previously it takes 5 years to have 20 worlds with strong diamond farms. But now, 25 years is my rough estimation to create that much in 20 worlds.

If players leaving the game means, let them leave, there is no use for them in the company since no profit / revenue and they won't make purchase because of their diamond farms.

One thing to digest very hard is dismantling their hardwork on creating those diamond farms these many years. But they cannot rely on same pattern. Game is meant to be evolved and they should accept the fact. They cannot depend on this loophole or exploit or trick or workaround to make themselves strong in specific worlds.

As a starting point, they can make the changes in events like purchase option of event currency or resources with real cash only and no diamonds involved in the events. A small change they can establish and try for few months. They can compare how much revenue they get. They will get to know the players who are actually spending in the game and boosting the company profit.
 

Emberguard

Legend
If players leaving the game means, let them leave, there is no use for them in the company since no profit / revenue and they won't make purchase because of their diamond farms.

If players leave there's no game to play for those that spend money. There's no logic in destroying another players game. Them having diamond farms doesn't prevent you from playing. Diamond farms isn't hurting their profit if it doesn't change who spends on the game. Getting diamonds in the game has never stopped me from buying diamonds.
 
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