DeletedUser7990
You are funny. Why do you think it is not a challenge for the plunderer?
Probably because they click on attack next to my portrait, then they click auto attack, they lose no units and then they can go and plunder.
Sure, if anything's there. However something will be there. I have some of the special buildings that need collecting in 4 hours, or 8 hours, I do need to sleep and generally I'm away for more time than 8 hours. I won't wake up just to collect from the game.
Then there's the case of things happen. Firstly I live in a country where the internet is slow. Sometimes it can take me 1/2 hour to get on and do things. Lately I've been logging on, doing something only to find it doesn't actually do this. Log out again, log back in and continue the whole cycle. It's frustrating.
I'll save you the effort of say "well this is your problem" etc.
However, again, I'll say that the problem I have isn't one of just being plundered. It's the fact that before xmas I got taken from a 'hood where I hardly got plundered to one where I had been plundered like 3 times before I even knew I had been moved to a new 'hood. There are a LOT of aggressive players in my 'hood and i'm way down near the bottom.
I set about trying to reduce the damage to this. It has had an impact. Some people said I was too aggressive in trying to stop others plundering, but the game would have been unplayable for me. I don't play games to be constantly on edge that I'm going to lose everything. If I'm 30 minutes late with collecting I don't expect to lose all I set.
At present I have maybe two people who plunder every day. This changed from two others who plundered every day. It seem they take turns, you manage to stop one, the other appears. I get attacked most hours of the day, sometimes on a news page 1/3 is about how much I've been attacked.
I did actually have one person who didn't get through, shock horror.
One of the reasons I play this game and not others is because I'm not uber-competitive, I'm not the tribal wars sort of player who needs a kick out of fighting constantly, I like the fact that you can come and go on this game, and I think a LOT of players are the same. The uber competitive are the ones most likely to leave. They introduced GvG in order to give those something to fight against.
The reason i do say that plunder is unfair is because I think on this game, for someone like me, most things are right, but the plunder one is annoying and would be the one thing that stops me from staying. If they choose to continue with plunder and I do leave, then that's that.
I certainly won't be starting a new world. I didn't get plundered much in my first world, before people really got aggressive. But the new world is impossible. Those who have more points know how the game works and know how to get what they want from the players who aren't obsessed and uber competitive.
If you're at the point where loosing a single house or supplies building is such a huge deal then your yard is imbalanced and that needs to be addressed before bringing yet another pointless complaint about plundering to the thread.
Yes, it is pointless. No change will happen. Very few will sympathize and it has been talked to death. There should be a list of not banned topics on the forum but pointless topics, this is first amongst them, followed by any significant changes to GvG and the issue of GB points.
It's not about losing from one house.
But then again do I want to be the farm for the higher up players?
If I get plundered say, 20 times a day, what do I have left?
I already lose 5 goods a day because I have to set them to 24 hours. Then when someone figures out when I'm collecting I have to change again, because no doubt they'll get there a minute before I do.
As for banned topics. You want only topics you're interested in right? Everyone else shouldn't have an opinion about how the game works?
Surely talking about how to improve the game from many people's perspectives is how you improve games.
Actually thats untrue. I don't plundered unless I am plundered first...a couple of weeks back it happened, and I took vengeance. And then I found out they left 2 spears, and usually goods on offer....and so I plundered them every day. Strangely, they havent tried it with me again...but yeh, I cared that player got a stuffing....
I think its a balance, but the ultimate bottom line is, if goods are left uncollected then they can be plundered. If they are collected then they can't, and its about managing that cycle to fit your life. If it means you earn less over a certain period of time, c'est la vie.
If I tried to attack those who plundered me, I'd lose all my units every time.
The last attack lost three points against my totally defeated troops. Modern Era v. Industrial age.
The one before that the contemporary era lost one Assault tank
The one before that was modern era
The one before that was post modern
Are you telling me that I should be able to do anything against someone who is FOUR ERAs ahead of me? Most are two, some three, but four. The fact that one unit died is a surprise to me. Didn't stop them winning. Luckily it hasn't ended in plunder yet.
But here's the thing. In order to catch up with these guys, I'd need to collect a lot. I will be on at least every four hours. Sometimes I can't be on due to various factors. So, I'm always going to get behind, I'll never be able to catch up, yet I'll still be in the same 'hood as these guys.
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