DeletedUser
There are a few threads around where people have set different challenges for the development of their city:
The Smallest City is a challenge where the player is restricted to the original 16 x 16 grid, from the beginning of the game (ie using no expansions).
16 x 16 city is a challenge where the challenge is just to use the original grid size, even if you've used expansions.
Critical Failure discusses the idea of destroying everything and starting with minimal coins and supplies.
19 GB in a functional city of only 42 expansions is actually based on using Forgestats, but could be tried out for real.
Probably the weirdest town in the game is bizarre city set ups.
And just before Easter I spent some time making a very pretty city for no apparent reason other than that it was fun.
So...aside from doing the quests and getting an efficient city, what other city challenges have people set themselves?
The Smallest City is a challenge where the player is restricted to the original 16 x 16 grid, from the beginning of the game (ie using no expansions).
16 x 16 city is a challenge where the challenge is just to use the original grid size, even if you've used expansions.
Critical Failure discusses the idea of destroying everything and starting with minimal coins and supplies.
19 GB in a functional city of only 42 expansions is actually based on using Forgestats, but could be tried out for real.
Probably the weirdest town in the game is bizarre city set ups.
And just before Easter I spent some time making a very pretty city for no apparent reason other than that it was fun.
So...aside from doing the quests and getting an efficient city, what other city challenges have people set themselves?