in my guild we have similar issues ... the thing is many times has happened that we get one instruction and later on someone did not listen to i and di very opposite ... it would be useful in any sort of a display way to see exactly where someone attacks ... but on the other hand it is hard to just attack one sector at a time in my opinion as every player have some point where a fight in that sector is impossible to win ... then it is good if a guild has at least 5 to 6 other less important sectors where for sure in one of them there will be some fight to win ,,, especially in parts of attrition from 50 to 70 or 80 ...