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Are random figures displayed correctly?

DeletedUser109989

Is it just me, or crappy reward is much more likely, than the good one? Especially in expedition.This 50/50 medals/diamonds give almost exclusively medals.

I've been doing 100% at expeditions for a ~year. After they were first introduced, I got lots of 100 forge point relics in first few weeks. After that - just some crap. At first I thought, that it is just a bad luck and soon it will get better. After one freaking year, I still get only crap. I can't even remember when was the last time I saw 100 forge points relic. Only damn decorations, laods of them. And "one up kit". And some useless units. And useless medals, instead of diamonds on 4th tier. And useless up kit 4 times out of 5 as grand prize of expedition.
 

DeletedUser103052

In the encounter rewards for GE I am getting pretty much even odds on diamonds and medals (Or victory towers etc) so, at least from my experience, they seem to be right. But in relics, I seem to get exclusively the 'less-useful' rewards. FPs are rarely seen and FP buildings in rare relics are almost a myth..
Does anyone know the published odds for the relics, as it would be good to be able to refer to, as I am sure that each reward is not equally likely.
 

DeletedUser110131

already used by: I haven't seen the 100 FP for a month or so, either. They seem to have nerfed the Temple, which is a pity. I suspect that it's just the addition of less useful rewards (and nerfing of some reward buildings), though, and that the published stats remain accurate.

Creating coincidences is the nature of randomness, and looking for patterns is the nature of the human mind. It has been known to cause "trust related issues" before this. I can't vouch for Inno, but see no reason to suspect them of dishonesty or incompetence, here. "Bad luck" explains bad rewards well enough.

tomlan: I'm assuming you're not asking for the odds of Common, Uncommon, and Rare Relics, which are easy enough to find, but rather what the probabilities are within each group. I have no idea, and would also like to know. Hopefully, someone more knowledgeable will help us out.
 

DeletedUser103052

already used by: I haven't seen the 100 FP for a month or so, either. They seem to have nerfed the Temple, which is a pity. I suspect that it's just the addition of less useful rewards (and nerfing of some reward buildings), though, and that the published stats remain accurate.

Creating coincidences is the nature of randomness, and looking for patterns is the nature of the human mind. It has been known to cause "trust related issues" before this. I can't vouch for Inno, but see no reason to suspect them of dishonesty or incompetence, here. "Bad luck" explains bad rewards well enough.

tomlan: I'm assuming you're not asking for the odds of Common, Uncommon, and Rare Relics, which are easy enough to find, but rather what the probabilities are within each group. I have no idea, and would also like to know. Hopefully, someone more knowledgeable will help us out.

Yeah I know the chance of getting each relic, I was asking for the probability of the prizes contained within each :)
 

DeletedUser109385

True, lately I have also been getting crappy rewards, always those face of ancients which are just useless. The only worthy rewards I got in the last 2 weeks were 10 rogues
 

DeletedUser109475

Same with the likes of Rain Forest, I should be seeing a 50% increased chance of a bp through aiding, I'm lucky to see one a day aiding 150 people then once in a while I'll get half a dozen. I did the first two GE levels this week without a single relic then got a useless one on third encounter on the third level.
 

DeletedUser109385

Is this a joke or something? In the 4th difficulty it is ridiculously hard, even the first encounter in 4th expedition it took rogues to get past. The rewards aren't that rewarding for the final level in each area of the encounter I mean a normal cultural building as a reward after doing like 12 encounters in the 4th difficulty? Come on make it into a premium cultural building
 

DeletedUser653

Same with the likes of Rain Forest, I should be seeing a 50% increased chance of a bp through aiding, I'm lucky to see one a day aiding 150 people then once in a while I'll get half a dozen. I did the first two GE levels this week without a single relic then got a useless one on third encounter on the third level.
Rainforest does not work like that. If you have a 3% chance of getting a BP and rainforest is at 50% then you increase the 3% by 50% to give you a 4.5% chance of findng a BP
 

DeletedUser109989

Finished yet another expedition. I haven't got a single diamond out of it. Two expeditions in a row. Haven't got anything useful out of it, as a matter of fact. And cost of level 4 is ridiculous. After more than a year of 100% expeditions I have to conclude that they are a fraud and I'm not doing them again any time soon. And anything useful that you get I now view as a sort-of marketing stunt, which makes people believe they can win something big, but they can't.
 

DeletedUser109989

Like jackpots in casino, that's a better analogy. One person may get it to motivate horde of people to lose money.
 

DeletedUser110433

Strangely the randomizer in GE is working properly, but is rigged in events. There was complaints at the time ToRs got introduced, people got jade relics 2 or 3 times in a row, and than complained, that it did not drop for weeks, looking at the average over that time period it was within proper odds. Multiple good odds are usually countered with proper amount of bad events and vice versa, this works for most things, including GE, but NOT ON EVENTS.
I suspect there is a virtual cap that prevents bad odds stacking too insane, but this cap is removed on events or is with such a value, that it becomes meaningless. Each time i bring up the rigged odds for event i am told- don`t like it, than don`t gamble. Well i hoped that i`d get a good streak after several bad ones, but getting 5x worse odds than displayed three times in a row, and getting 3x more attempts than suspected almost each time after that is just wrong.
As i have said before, with this rigged system on events there might be someone who never actually wins, since the odds are million to one and he is the one. Inno does not care about this, since one or 10 people quitting does not have a major impact.
Oh, and here is another annoying quote (that i get constantly) on the matter: Enjoy the free stuff, since it is free!
 

DeletedUser110131

Oh, and here is another annoying quote (that i get constantly) on the matter: Enjoy the free stuff, since it is free!
Yes, that's absolutely, insanely annoying! As if a for profit business would offer their product, without expecting some form of return (except, in some few cases, as charity, but then at little cost, and usually expecting a PR effect; FoE is no charity, though; a game would be a truly weird form of charity, anyway). People participating for "free" provide essential contributions: Community and competition. Without them, diamonds would be an expensive necessity, rather than en expensive advantage. Whoever pays to take part in a tiny (no community), boring (no competition) game? This essential contribution is provided to Inno, in return for access to an essentially nerfed version of the game, a version that requires more repetitive, boring, and time consuming tasks. It's a business deal, with service offered for service returned. Not to mention, if you give in, and pay up, it's not free, in the obvious way that everyone will understand. Or should. And you're still affected by all non-intended bugs, as well as several intended nerfs. Want actually free games? Use open development software!

P.S.: Damn, I got all verbose again. Only planned to write "Agreed: Very annoying!", if you can believe it. Can't seem to quit my wordy habits...
 

DeletedUser109475

Rainforest does not work like that. If you have a 3% chance of getting a BP and rainforest is at 50% then you increase the 3% by 50% to give you a 4.5% chance of findng a BP

That still doesn't explain why it's possible to win just a single bp one day and a dozen or more the next day. Unless of course the odds fluctuate randomly (or otherwise), on a daily basis. I personally don't believe they are fixed within a given range as almost without fail a player who is new to a world will aid their hood first time and drop several bp's, I know from experience when starting a new world and dropping bp's for Traz, Inno and Arc on my first aiding round
 

Vesiger

Monarch
Finished yet another expedition. I haven't got a single diamond out of it. Two expeditions in a row. Haven't got anything useful out of it, as a matter of fact.
You get PvP points out of it - and battle points which are (I believe) added to your overall score.
And useful battle practice, though I assume you don't need that...
It's like having a province map that is constantly renewed to be reconquered each week :D
 
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