DeletedUser
So, personal opinions/suggestions here...Which do you prefer?
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1) 100% happiness
-have more space for production/housing to make up for the lost 20% production
-be able to have other player boost your happiness for 24 hours each boost
2) 120% happiness
-more production per building (obviously lol)
-losing space to happiness buildings
-other players can boost a production building, but only counts for one building once
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Currently, Im stuck between the two. I like being able to collect more at one time rather than clicking an extra building or two but players are always boosting my happiness buildings and never production buildings. Keeping happiness at 120% is starting to become ridiculous, as far as space is concerned, and Im just wondering if it would be better to remove those buildings in order to build more housing so i have enough population to build another goods building (which can wait a little while longer). Would I produce more with 120% and less buiildings producing, or more buildings with less production per building with the possibilty of having others boost happiness to 120%?
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Discuss...
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1) 100% happiness
-have more space for production/housing to make up for the lost 20% production
-be able to have other player boost your happiness for 24 hours each boost
2) 120% happiness
-more production per building (obviously lol)
-losing space to happiness buildings
-other players can boost a production building, but only counts for one building once
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Currently, Im stuck between the two. I like being able to collect more at one time rather than clicking an extra building or two but players are always boosting my happiness buildings and never production buildings. Keeping happiness at 120% is starting to become ridiculous, as far as space is concerned, and Im just wondering if it would be better to remove those buildings in order to build more housing so i have enough population to build another goods building (which can wait a little while longer). Would I produce more with 120% and less buiildings producing, or more buildings with less production per building with the possibilty of having others boost happiness to 120%?
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Discuss...