DeletedUser
Lol I think they were joking ha ha kim.
A major step in the right direction with this update. Finally we can differentiate between attached and unattached troops..... Bet it took a dev around a half hr of coding max and could have been done months ago ( no exaggeration there ) but yippee it's almost here.
Only 25 minutes if they hadn't added the setting feature so players can select to turn the filter off. Would love to hear a good reason from someone as to why anyone would ever want to turn this feature off?
I don't search them, it is a fact that is. As long as things are done in halves, i'll complain.Remember it was quite a while before Alcatraz was released too... We've actually had a useful update this time. Stop searching for things to complain about.
such big things can't be overlooked even if you try really hardStop searching for things to complain about.
I don't search them, it is a fact that is. As long as things are done in halves, i'll complain.
such big things can't be overlooked even if you try really hard
Yeah it's a fact, but have you not been complaining about the unit filter along with everybody else for the past few months?
Thumbs up to the filter.
I'm a bit apprehensive about the support cap though. But if it results in more sieges around us where my guild can score PvP points I'm all for it.
but do we get a message when a trade expires ?
like the messages when someone accepts them