DeletedUser96901
I would suggest 6 days and one day between themWhat duration (and time inbetween seasons) would you suggest?
and as reward 50% of current (= the same after 2 weeks)
I would suggest 6 days and one day between themWhat duration (and time inbetween seasons) would you suggest?
That's not what I want to play, love the way it is now, play GvG if that's how you want to play,cos thats what your asking for another GvG
- 11 days is too long. The duration needs to be reduced.
- The attrition ramps up too fast, it should be a gentler increase in the lower levels.
- Building costs are ridiculously high, cut them by 80% and reduce construction timer to max 2 hours. Another alternative is to only allow buildings on your home province, keep the costs high and let it affect all your territory.
- Make a new all ages GB that has either a chance to double BG rewards or reduce attrition.
- Add a small pinned note on the BG map itself that BG commanders can edit to give instructions.
- Facilitate diplomacy by allowing leaders of two guilds to sign truces (rendering them unattackable for minimum 24 hours then able to break agreement).
- If province ownership changes while you are in the middle of a fight or negotiation all lost units or goods should be returned to your inventory.
You seem confused, this has nothing to do with GvG.That's not what I want to play, love the way it is now, play GvG if that's how you want to play,cos thats what your asking for another GvG
You seem confused, this has nothing to do with GvG.
My bronze map looks pretty similar except only one other guild has bothered to do anything. I'm thinking that we will probably yo-yo between bronze (walk in the park) and silver (get smashed by the bigger boys)Whats fun is my guild is White: Gets a little one sided when one side gets ahead, our score is almost already impossible to beat. Looks like Bronze tier will be quite easy to get past, lol. Be interesting what happens later! I see many are just ignoring this new feature atm. Then again, I ignored GVG's existence for years.
- 11 days is too long. The duration needs to be reduced.
- The attrition ramps up too fast, it should be a gentler increase in the lower levels.
- Building costs are ridiculously high, cut them by 80% and reduce construction timer to max 2 hours. Another alternative is to only allow buildings on your home province, keep the costs high and let it affect all your territory.
- Make a new all ages GB that has either a chance to double BG rewards or reduce attrition.
- Add a small pinned note on the BG map itself that BG commanders can edit to give instructions.
- Facilitate diplomacy by allowing leaders of two guilds to sign truces (rendering them unattackable for minimum 24 hours then able to break agreement).
- If province ownership changes while you are in the middle of a fight or negotiation all lost units or goods should be returned to your inventory.
Are you two at war in one of the worlds?no you seem confused about how to play GbG
Whats fun is my guild is White: Gets a little one sided when one side gets ahead, our score is almost already impossible to beat.
- 11 days is too long. The duration needs to be reduced.
- The attrition ramps up too fast, it should be a gentler increase in the lower levels.
- Building costs are ridiculously high, cut them by 80% and reduce construction timer to max 2 hours. Another alternative is to only allow buildings on your home province, keep the costs high and let it affect all your territory.
- Make a new all ages GB that has either a chance to double BG rewards or reduce attrition.
- Add a small pinned note on the BG map itself that BG commanders can edit to give instructions.
- Facilitate diplomacy by allowing leaders of two guilds to sign truces (rendering them unattackable for minimum 24 hours then able to break agreement).
- If province ownership changes while you are in the middle of a fight or negotiation all lost units or goods should be returned to your inventory.
no, you seems confused, you should play in a guild with more than 2 team players so maybe GbG will be good for youYou seem confused, this has nothing to do with GvG.
Second, even if we ignore attrition issue and the number of people needed to pull it off without big cost, it still takes too much time.
ANything on this?What prestige do we get and how is it worked out and when is it applied please?
Thankyou
no you seem confused about how to play GbG
Are you guys from the same guild that's been crying for months in the GVG thread? This thread is for GBG feedback to improve the experience, it has nothing to do with GVG, teamwork, guilds or anything like that. The guilds I am in are winning their BGs, doesn't change the fact that GBG still needs polishing and QoL changes.no, you seems confused, you should play in a guild with more than 2 team players so maybe GbG will be good for you
Are you guys from the same guild that's been crying for months in the GVG thread? This thread is for GBG feedback to improve the experience, it has nothing to do with GVG, teamwork, guilds or anything like that. The guilds I am in are winning their BGs, doesn't change the fact that GBG still needs polishing and QoL changes.
Unless you have something substantive to add to the thread can you please stop spamming.
So, in one ear and out the other then.think one does protest a little too much! and as for me spamming, don't think so, I just said there is nothing wrong with how GbG plays and you seem to want it to be GvG mkll, well no if you want that, go play GvG
we do not need flag permissions or lower attrition or any of the other rubbish I keep hearing from the moaners
we do not need [...] lower attrition
I think you are the first person to say this, everyone else I read here on the forum said it increases too quickly. Why would you prefer fewer fights and thus overall a slower pace? In my opinion, that's GvG. GbG was supposed to be fast paced, which the high attritions prevent, in my experience.
Then how it should work, that you can have again ghost guilds??? are you aware that some players can do whole sectors alone with this kind of attrition, what you think what they would do with even slower attrition???I think you are the first person to say this, everyone else I read here on the forum said it increases too quickly. Why would you prefer fewer fights and thus overall a slower pace? In my opinion, that's GvG. GbG was supposed to be fast paced, which the high attritions prevent, in my experience.