I like when the game is a challenge and not just the tedious, repetitive click rush it tends to be.
What's not repetitive about GbG? I won a lot of fights on manual since it's started and it's getting boring because it is repetitive. There are only few army combinations in total and it's possible to beat 50% of them manually even with 1750% boost. In case you can't beat the current army on the sector you are trying to get, just find a random sector, beat that one and come back to the one you want.
Yes, you need the tactic to know which army to use when fighting but other than that it's impossible to have a long term tactic for overall GbG. That is, it's impossible unless few people dedicate at least few hours a day to just looking what changed on the map and give instructions.
You complain that GvG is just clicking autobattle, but I see there is a lot more possibilities to develop different tactics regardless if your guild is working alone or with an ally. If you don't realise that, it's not the issue of the game, it just requires a bit of immagination.
And the unfortunate part is still guild rankings! We are winning almost every GE, but doing less un gvg and that means you are in a pathetic position on rankings. I hope GbG results will influence rankings.....
If I understood correctly, GbG will only give guild power and with prestige from guild level influence the ranking (GvG, GE and HoF also impact the level). For my guild atm guild level brings in 26% of total prestige we have. So it's far less than 50:50 as they said in the first announcement.