they would be much more useful if they could be used after a production has been finishedThis would make motivation kits useful rather than just another unwanted item in our inventories.
Agreed! Or even polish a Cultural Building not that I have any!they would be much more useful if they could be used after a production has been finished
I think you should be able to trade unwanted rewards and buildings. I save up about 20 motivation kits so I can motivate all my standard production buildings. I guess that in later ages when your supplies are mainly acquired thru GBs this isn't practical. Hence my suggestion.I would like to see motivation kits used to motivate special buildings. ie. special buildings awarded in quests, such as The Manor House, Hedge Maze, Pillar of Heroes etc., to be annotated 'Can be motivated with motivation kit only.'
This would make motivation kits useful rather than just another unwanted item in our inventories.
I've always considered Motivation Kits a "late game" tool. By the time you reach, say, Arctic Age (for example) chances are most of the players on your friends list don't play anymore, new friends are hard to find, and/or neighbors don't play anymore or are far and few between (hence, unable to motivate buildings in your city.) I don't know that this is the case since I'm only in HMA, but that was my initial thoughts about Motivation Kits.
They definitely need to be looked at most players maintain an active friends list so these are not very useful.
Nice comparison!When your city looks like the chamber from Aliens