DeletedUser6974
Proposal:
I would like to propose another use for the PvP medals.
I searched thru the ideas already proposed and did not find any proposal for this.
I would like to propose that another option be added for the use of the PvP medals instead of only using them for expansions.
Allow the player to purchase raw material with their PvP medals.
Reason:
As it is now a player can obtain a goods boost only by finding one of the raw materials in the territories as they make their way across the continental map.
All too often goods shortages stall progress and cause players to loose interest in the game.
Progress thru the tech tree stops since a new product might be needed to unlock the tree and everything stops because this new raw material is not found by any of the guild members. A production plant running without boost is simply a waste of time. I realize diamonds can be used for this but obviously not everybody can buy diamonds.
Details:
Even though i am in a very active guild and we always have a full roster of players we will hit areas where players are getting the same raw materials over and over and there is a critical shortage of maybe one product that stalls the game for the entire guild. Players loose interest, get bored because progress comes to a halt and ends up just letting their city go and leaves the game.
If the missing raw material is finally found by one player it puts an unfair burden on that one player by having them stop all of their progress, destroy buildings that they have built and build 4 or 5 plants of the missing product to try and support the entire guild.
My idea that i would like to propose would be to allow the use of PvP medals to purchase a raw material.
There would be a chart in the players inventory that would show all raw materials needed for the game and would update as each new raw material is discovered in each age. Only the ages that have been reached would be accessible so they cant jump ahead.
All raw materials for the age would be shown, there would be a check mark at the raw materials that have already been discovered and the remaining raw materials would have the option to buy them with lets say 1,000 PvP medals each. If they purchase a raw material that they later find in a territory they would have just wasted their 1,000 medals.
Visual Aids:
sorry, I don't have any visual aids.
Balance:
This would help balance the game for all, make it more enjoyable and keep players interested. This would give a player a way to work toward progress when stalled and give another use for the PvP medals if they do not need expansions and have stopped playing for medals.
Especially a player that may choose not to be in a guild if they simply do not have the time be on line enough to meet guild requirements. This would give them a way to keep working toward progress when a missing raw material can not be found in the trades.
Abuse Prevention:
Since this is only using medals that are already part of the game and they have to compete for the medals, it would only provide an additional motivation to participate in the PvP tournaments.
Summary:
In summary, this would provide a way for a player to use their medals that they have won instead of only having them for expansions. Expansions are not always needed but material is always needed in order to progress thru the tech tree or for negotiations on the map.
The player could use their medals to buy the raw material, save up and build the manufacturing plant using that raw material and be able to produce the product now with boost. A supply plant running without boost only makes it even more boring.
They would have gained a raw material but lost progress toward another expansion but they can then start over in the PvP tourneys for more medals for either another raw material or for an expansion.
Thank you!
I would like to propose another use for the PvP medals.
I searched thru the ideas already proposed and did not find any proposal for this.
I would like to propose that another option be added for the use of the PvP medals instead of only using them for expansions.
Allow the player to purchase raw material with their PvP medals.
Reason:
As it is now a player can obtain a goods boost only by finding one of the raw materials in the territories as they make their way across the continental map.
All too often goods shortages stall progress and cause players to loose interest in the game.
Progress thru the tech tree stops since a new product might be needed to unlock the tree and everything stops because this new raw material is not found by any of the guild members. A production plant running without boost is simply a waste of time. I realize diamonds can be used for this but obviously not everybody can buy diamonds.
Details:
Even though i am in a very active guild and we always have a full roster of players we will hit areas where players are getting the same raw materials over and over and there is a critical shortage of maybe one product that stalls the game for the entire guild. Players loose interest, get bored because progress comes to a halt and ends up just letting their city go and leaves the game.
If the missing raw material is finally found by one player it puts an unfair burden on that one player by having them stop all of their progress, destroy buildings that they have built and build 4 or 5 plants of the missing product to try and support the entire guild.
My idea that i would like to propose would be to allow the use of PvP medals to purchase a raw material.
There would be a chart in the players inventory that would show all raw materials needed for the game and would update as each new raw material is discovered in each age. Only the ages that have been reached would be accessible so they cant jump ahead.
All raw materials for the age would be shown, there would be a check mark at the raw materials that have already been discovered and the remaining raw materials would have the option to buy them with lets say 1,000 PvP medals each. If they purchase a raw material that they later find in a territory they would have just wasted their 1,000 medals.
Visual Aids:
sorry, I don't have any visual aids.
Balance:
This would help balance the game for all, make it more enjoyable and keep players interested. This would give a player a way to work toward progress when stalled and give another use for the PvP medals if they do not need expansions and have stopped playing for medals.
Especially a player that may choose not to be in a guild if they simply do not have the time be on line enough to meet guild requirements. This would give them a way to keep working toward progress when a missing raw material can not be found in the trades.
Abuse Prevention:
Since this is only using medals that are already part of the game and they have to compete for the medals, it would only provide an additional motivation to participate in the PvP tournaments.
Summary:
In summary, this would provide a way for a player to use their medals that they have won instead of only having them for expansions. Expansions are not always needed but material is always needed in order to progress thru the tech tree or for negotiations on the map.
The player could use their medals to buy the raw material, save up and build the manufacturing plant using that raw material and be able to produce the product now with boost. A supply plant running without boost only makes it even more boring.
They would have gained a raw material but lost progress toward another expansion but they can then start over in the PvP tourneys for more medals for either another raw material or for an expansion.
Thank you!