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Unit Range incorrectly displayed on PE Maps

DeletedUser

  • World: All Worlds
  • Browser and Version:Chrome Version 28.0.1500.72 m
  • Overview of the bug: When performing a battle on a PE map (which is scaled 3:2) the display can incorrectly show units as "attackable" as if the battle was on an ordinary map. For example the ranger normally has a range of 6, so on the PE map it should only be able to attack up to 4 tiles away, however the displays shows that it can attack further although the attack won't be performed if attempted.
  • Screenshots:
Correctly Displayed:
attachment.php
Incorrectly displayed:
attachment.php

  • How often this occurs:All battles on PE Maps.
  • Urgency: Medium - can cause confusion especially with the scaling of the new maps.
  • Preventative Actions:None.
  • Summary: Units "attackable" display can be shown incorrectly although this does not allow the player to attack further than they should be able.
  • I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: Yes.
  • Have you tried fixing it by using methods listed in the thread pinned to the top of this forum: Yes.


(And a great example of a bug report too...)
 

Attachments

  • out of range2 showing correctly.jpg
    out of range2 showing correctly.jpg
    100.5 KB · Views: 218
  • out of range3 showing incorrectly.jpg
    out of range3 showing incorrectly.jpg
    100.4 KB · Views: 210
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