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Do Not Suggest: Real money

  • Thread starter DeletedUser108451
  • Start date

DeletedUser108451

I would like to see instead of buying diamonds - your able to sell forge points, Gold coins, production & Goods buy & sell for real money off other players
F.O.E take a % of the sales
 

DeletedUser107476

And which countries tax laws would you use for these sales exactly?
 

DeletedUser108451

what ever tax system that is in place for that country - it may take a while to get the computer program in place but it would be worth it - if every player opened an account and deposited $20 how much money would that generate - then not only F.O,E. would make money but also players that spend hours playing
 
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DeletedUser108673

There is a reason real world trading is banned in every online game i have ever played..... =)
 

DeletedUser96901

it is against the rules
It is not allowed to play accounts for commercial purposes. It is not allowed to sell, buy, trade or offer
accounts in exchange for Diamonds or any other benefit.
It is not allowed to exchange in-game items (e.g. goods, Forge Points etc.) for Diamonds or outside
benefits (such as money, vouchers etc.).

so your idea should legalize forbidden activities :o

and not only that: it should also give you the platform to do it more easily


your able to sell forge points, Gold coins, production & Goods buy & sell for real money
and then your new job will be FoE player
you play it to earn real money

F.O.E take a % of the sales
at the moment FoE takes 100%
that can't be improved for them
 
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DeletedUser106918

It's really simple: There's an unlimited supply of virtual goods, but limited (actually, regulated) real money. This can't possibly be balanced, other than constant inflation.

Even then, it'd only encourage multi-accounts.
 
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