DeletedUser100832
Proposal:
In a few sentences, state the general concept of your idea.
I think the GB rewards should be totally redone. GB's should be easier to level initially and harder and harder later on. Currently, esp. with the Arc multiplying rewards, it is the other way round. In spite of the fact that the earlier levels of every GB require fewer FP to level than later ones, the way the rewards are arranged makes them more and more plentiful - in relation to the total it takes to level - at higher levels.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
you will save yourself a lot of time and avoid the risk of your thread being closed quickly
I posted these suggestions in the Arc is too powerful thread but they got totally buried.
Details:
Explain the specifics of your proposal. How will it work?
This should be the new rewards system - for any level of any GB
FP
1st - 25% of the total it takes to level
2nd - 12.5% of the total it takes to level
3rd - 6.25% of the total it takes to level
4th - 3.175% of the total it takes to level
5th - 1.5625% of the total it takes to level
All rounded to the nearest 5fp, as now.
BP
Each place, from 1st to 10th, should bring 1BP. Arc bonus should not work on BP's.
Medals - no changes needed
Balance:
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
Balance is the main reason for this suggestion. It offers a balanced reward system for FP and a reward system for BP that favours the lower levels. The current system is anything but balanced, and sucks FP towards the top.
The main problem is what to do with people who already levelled their GB's using the old rewards system. The best suggestion here would be
-calculate the total number of FP put into the GB
-work out (old rewards-new rewards) value for rewards received in their GB's
-subtract this value from the total number of FP to get the new total
-recalculate the new level of the GB based on the new total
Abuse Prevention:
Does your proposal open up possible exploits or make it possible for players to cheat? If so, then how can this be addressed?.
Can't see any exploits tbh.
In a few sentences, state the general concept of your idea.
I think the GB rewards should be totally redone. GB's should be easier to level initially and harder and harder later on. Currently, esp. with the Arc multiplying rewards, it is the other way round. In spite of the fact that the earlier levels of every GB require fewer FP to level than later ones, the way the rewards are arranged makes them more and more plentiful - in relation to the total it takes to level - at higher levels.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
you will save yourself a lot of time and avoid the risk of your thread being closed quickly
I posted these suggestions in the Arc is too powerful thread but they got totally buried.
Details:
Explain the specifics of your proposal. How will it work?
This should be the new rewards system - for any level of any GB
FP
1st - 25% of the total it takes to level
2nd - 12.5% of the total it takes to level
3rd - 6.25% of the total it takes to level
4th - 3.175% of the total it takes to level
5th - 1.5625% of the total it takes to level
All rounded to the nearest 5fp, as now.
BP
Each place, from 1st to 10th, should bring 1BP. Arc bonus should not work on BP's.
Medals - no changes needed
Balance:
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
Balance is the main reason for this suggestion. It offers a balanced reward system for FP and a reward system for BP that favours the lower levels. The current system is anything but balanced, and sucks FP towards the top.
The main problem is what to do with people who already levelled their GB's using the old rewards system. The best suggestion here would be
-calculate the total number of FP put into the GB
-work out (old rewards-new rewards) value for rewards received in their GB's
-subtract this value from the total number of FP to get the new total
-recalculate the new level of the GB based on the new total
Abuse Prevention:
Does your proposal open up possible exploits or make it possible for players to cheat? If so, then how can this be addressed?.
Can't see any exploits tbh.
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