DeletedUser
Greetings all, maybe it's possible, or plan to remake the game, but I would ask and also suggest adding more components that fit the game according to the ages has been already designed for my part would the following:
1-Add one was more between the high medieval era and the colonial era, a new era (pre-colonial) which could be devoted to the opening of new technologies (and scientific discovery)
2-in medieval personally would like it to be added, if possible a new building (mercantile society) with multiple objectives:
a-The creation of financial funds belonging to members of the alliance that can be used to make financial loans to other members and get interest thereon) and in the colonial era and would be used for the creation of colonies in the continental map, this building could only be built in the cities of the founders of each alliance. Could be the game more interesting and beneficial to everyone, also to maintain the loyalty of each member to their houses or alliances
b-It could be a link with the opening of a new market for funsion. This building in place of providing happiness to cities could be used for internal trade of thecity as a more flexible way to use the production of goods, since over time the game could become very monotonous
3-Another idea or suggestion would be the addition in the colonial era of new products such as cocoa, silver, cotton and snuff (which currently produces supplies) and manofacturas working raw materials into new products
4-My last suggestion or serious proposal on the simplification of the military buildings according to their type and era. for example soldiers and legionaries could be recruited in the same building, the two belong to the infantry and both belong to the same time and so on which would save contruccion space that could be used in other constructions.
That's all, sorry for my English a long time since I wrote or communicate through the mediation of the same and it is not my native language
1-Add one was more between the high medieval era and the colonial era, a new era (pre-colonial) which could be devoted to the opening of new technologies (and scientific discovery)
2-in medieval personally would like it to be added, if possible a new building (mercantile society) with multiple objectives:
a-The creation of financial funds belonging to members of the alliance that can be used to make financial loans to other members and get interest thereon) and in the colonial era and would be used for the creation of colonies in the continental map, this building could only be built in the cities of the founders of each alliance. Could be the game more interesting and beneficial to everyone, also to maintain the loyalty of each member to their houses or alliances
b-It could be a link with the opening of a new market for funsion. This building in place of providing happiness to cities could be used for internal trade of thecity as a more flexible way to use the production of goods, since over time the game could become very monotonous
3-Another idea or suggestion would be the addition in the colonial era of new products such as cocoa, silver, cotton and snuff (which currently produces supplies) and manofacturas working raw materials into new products
4-My last suggestion or serious proposal on the simplification of the military buildings according to their type and era. for example soldiers and legionaries could be recruited in the same building, the two belong to the infantry and both belong to the same time and so on which would save contruccion space that could be used in other constructions.
That's all, sorry for my English a long time since I wrote or communicate through the mediation of the same and it is not my native language