DeletedUser
Proposal:
Improve the happiness drop down menu at the top of the page to give more information on what is going on.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Yes I did and could not find it, if it is here somewhere, please let me know
Reason:
Lately I have been trying to decide on what houses to build, how many etc..., and what monuments/decorations/culture buildings I will need to make sure I still have that 120% happiness in the city. However, the menu does not, in my opinion, give enough information for me to do this, and when I try to figure it out for myself the sums don't add up.
One reason for this is because there is no way (apart from maths!) to see how much of the happiness provided comes from polished buildings.
Secondly, there is no where which indicates how much additional happiness you need above the population level to get enthusiastic citizens.
My issues can be seen when you look at my current happiness breakdown...
Provided happiness = 6460
Demand for happiness = 2879
Productivity = 120%
Additional happiness = 2429
How is additional happiness only 2429 when the provided happiness is 6460, almost 4000 extra?
I understand that you need X amount of happiness more than the population to be enthusiastic, however I have no idea what this number is, and think it should be included in the happiness summary.
Also, I think the amount given by polished buildings should also be included as an extra aspect here, so when polishing runs out you don't suddenly fall into a depression.
Basically, I think this needs more clarification in the drop down menu to help us decide on what to build.
Details:
The happiness menu will have a few extra lines which explain more clearly how happiness is calculated and what is available than there already is.
This will include a breakdown of total happiness, population, the threshold of what is needed to reach enthusiastic, and how much of your current happiness is being produced from polished buildings.
Visual Aids:
None
Balance:
I don't think it would have any balance issues, and I don't see it being too much to add as the calculations needed are already being made somewhere in the games magical interwebspace, so it would be a case of making this visible in a similar way to the information already provided
Abuse Prevention:
No abuse
Summary:
More improved happiness menu, with a more informative breakdown of what happiness you have, what is needed, and what is given by polished buildings
What do you think?
Improve the happiness drop down menu at the top of the page to give more information on what is going on.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Yes I did and could not find it, if it is here somewhere, please let me know
Reason:
Lately I have been trying to decide on what houses to build, how many etc..., and what monuments/decorations/culture buildings I will need to make sure I still have that 120% happiness in the city. However, the menu does not, in my opinion, give enough information for me to do this, and when I try to figure it out for myself the sums don't add up.
One reason for this is because there is no way (apart from maths!) to see how much of the happiness provided comes from polished buildings.
Secondly, there is no where which indicates how much additional happiness you need above the population level to get enthusiastic citizens.
My issues can be seen when you look at my current happiness breakdown...
Provided happiness = 6460
Demand for happiness = 2879
Productivity = 120%
Additional happiness = 2429
How is additional happiness only 2429 when the provided happiness is 6460, almost 4000 extra?
I understand that you need X amount of happiness more than the population to be enthusiastic, however I have no idea what this number is, and think it should be included in the happiness summary.
Also, I think the amount given by polished buildings should also be included as an extra aspect here, so when polishing runs out you don't suddenly fall into a depression.
Basically, I think this needs more clarification in the drop down menu to help us decide on what to build.
Details:
The happiness menu will have a few extra lines which explain more clearly how happiness is calculated and what is available than there already is.
This will include a breakdown of total happiness, population, the threshold of what is needed to reach enthusiastic, and how much of your current happiness is being produced from polished buildings.
Visual Aids:
None
Balance:
I don't think it would have any balance issues, and I don't see it being too much to add as the calculations needed are already being made somewhere in the games magical interwebspace, so it would be a case of making this visible in a similar way to the information already provided
Abuse Prevention:
No abuse
Summary:
More improved happiness menu, with a more informative breakdown of what happiness you have, what is needed, and what is given by polished buildings
What do you think?