DeletedUser
Hey there,
First of all well done with the new update, the graphics and animations of the buildings I have seen so far are pretty cool.
Gotta say though in my opinion you have dropped the ball big time with the troops you come up against so far in the new territory's.
I have only taken 3 sectors so far. Okahe, Desperation, Las Penas. I have an attack boost of 75% due to GB's. 30 minutes literally to take all those 3 sectors. Minimal losses. Ridiculous.
Not only the ease but bronze age units in Okahe??? C'mon!! Boosted mounted archers and horseman?!?! Pffffftt. They hardly dent you. And then nothing but CA units for those sectors??? Why delay fighting InA units??? Been there done that with the CA units even if they are boosted. Boring man. 3/8 sectors taken and no InA unit. Just dont get what you're going for there.
Personally I wouldn't actually care (although some will no doubt) if the bonuses of the offensive GB's only kicked in when fighting people in your neighbourhood leaving the map battles totally unaffected. This would solve the problem of different players having different boost levels and trying to come up with sector defense that is challenging to all.
Anyway, waaaaaaaaaaaay too easy thus far.
First of all well done with the new update, the graphics and animations of the buildings I have seen so far are pretty cool.
Gotta say though in my opinion you have dropped the ball big time with the troops you come up against so far in the new territory's.
I have only taken 3 sectors so far. Okahe, Desperation, Las Penas. I have an attack boost of 75% due to GB's. 30 minutes literally to take all those 3 sectors. Minimal losses. Ridiculous.
Not only the ease but bronze age units in Okahe??? C'mon!! Boosted mounted archers and horseman?!?! Pffffftt. They hardly dent you. And then nothing but CA units for those sectors??? Why delay fighting InA units??? Been there done that with the CA units even if they are boosted. Boring man. 3/8 sectors taken and no InA unit. Just dont get what you're going for there.
Personally I wouldn't actually care (although some will no doubt) if the bonuses of the offensive GB's only kicked in when fighting people in your neighbourhood leaving the map battles totally unaffected. This would solve the problem of different players having different boost levels and trying to come up with sector defense that is challenging to all.
Anyway, waaaaaaaaaaaay too easy thus far.