DeletedUser14423
Proposal:
My proposal is, that players who have no defensive army or have defensive troops from very old ages below theirs, are penalized on their city's hapiness. When a city has no defenses, or defenses and inexperienced siege is over, its citizens can not be excited. In fact they are terrified.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
I have checked through the Ideas section as well as used the forum search function and found a threat similar but very diferent. The threat is "Idea: Slight change to the "Default 2 Spearmen" defense".
Reason:
My idea is to stop or decrease the number of players who do not use the army defense, or put much earlier ages units defending, in order to not give points to other players. the happiness of the city influences the entire game. Either in attacks or in gathering resources. This change leads many players to consider if in fact it is advantageous not to have defense. With 24 hours of the buildings, is advantageous because it will hardly be plundered. On the other hand, if they need to fight and want to have the maximum power in their troops, they must have some defense. If this measure is effective, also the fighting will be more competitive, and all players can enjoy the best the game has to offer.
Details:
8 defensive units from the appropriate age or the age before that don't give penalty of happiness
For each defensive unit missing, the city loses 10% of happiness.
each old defensive unit, the city loses 5% of happiness
Visual Aids:
No visual aids necessary for this Idea.
Balance/Abuse Prevention:
Should create no balance or abuse issues, as far as I can tell.
Summary:
Increase the number of players with defense will improve the competitiveness and gameplay PVP. This measure will contribute to a more realistic and strategic component of this great game.
My proposal is, that players who have no defensive army or have defensive troops from very old ages below theirs, are penalized on their city's hapiness. When a city has no defenses, or defenses and inexperienced siege is over, its citizens can not be excited. In fact they are terrified.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
I have checked through the Ideas section as well as used the forum search function and found a threat similar but very diferent. The threat is "Idea: Slight change to the "Default 2 Spearmen" defense".
Reason:
My idea is to stop or decrease the number of players who do not use the army defense, or put much earlier ages units defending, in order to not give points to other players. the happiness of the city influences the entire game. Either in attacks or in gathering resources. This change leads many players to consider if in fact it is advantageous not to have defense. With 24 hours of the buildings, is advantageous because it will hardly be plundered. On the other hand, if they need to fight and want to have the maximum power in their troops, they must have some defense. If this measure is effective, also the fighting will be more competitive, and all players can enjoy the best the game has to offer.
Details:
8 defensive units from the appropriate age or the age before that don't give penalty of happiness
For each defensive unit missing, the city loses 10% of happiness.
each old defensive unit, the city loses 5% of happiness
Visual Aids:
No visual aids necessary for this Idea.
Balance/Abuse Prevention:
Should create no balance or abuse issues, as far as I can tell.
Summary:
Increase the number of players with defense will improve the competitiveness and gameplay PVP. This measure will contribute to a more realistic and strategic component of this great game.