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harbor plundering

DeletedUser914

Proposal
Make harbor plundering possible.

Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
yes

Reason
Plundering is a part of the game. There are plunders for coins, supplies, but why not for promethium?

Details
To prevent plunder the whole ship after a day sailing, several smaller ships is optional.

Balance/Abuse Prevention
no
 

MP75

Master Corporal
-1 (a very big one ) The Harbor doesn't have a cancel button like the rest of the production buildings,so you won't have the option to recall the ship if you will not be able to collect promethium on time .
 

DeletedUser106685

-1
Great Buildings also can't be plundered.
One trip is worth 75-100 arctic goods, that's a big step up from the max 30 that can be plundered from a goods building.
The damage (and player frustration) would be too big.
 

DeletedUser100065

You can't really set the building to pay when you are able to collect unless you can be bothered with the math involved on the crew timetables. It's basically a great building that is harder to abuse the pay outs of.

-1
 

DeletedUser108379

-1
one cannot set a fixed time when the ship will arrive
so that would be too much in favor for the plunderer
especially because the goods are worth too much
 

DeletedUser

-1, I would class the harbour as being akin to GBs and therefore, not plunder-able. With so little control over its timings, it would not be fair at this stage.
 

DeletedUser16126

-1, The fun of promwhatsoever is to make the best decision of crew selection to get this good as much as possible is as less as possible time (preferably with as low as possible damage). If you can just plunder it that fun is gone.
It's already a pitty that this fun will only be guarantied for 14 days, after that promwhatsoever will not be a strategic good anymore...
So let us please enjoy those 14 days to wait inpatiently on the return of your ship!
 
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