DeletedUser96844
Here is a GvG question..
Why do the top 3 places on GvG age maps get a percentage bonus of sector points aquired?
If the game makers want players from smaller guilds take part in GvG, why do they make it that larger guilds who get into top 3 gain extra points therefore levelling up faster, gaining more defense pool points to protect their sectors.
By the time smaller guilds get the goods and troops together to fight for a sector, the larger guilds will have more defence pool points to protect them.
Also players in smaller guild may not have their GBs up to full boost due to the fact there will be less people in their guilds donating.
A few of the larger, more advanced guild players will have completed tech tree, and have full GBs..so they are feeding their fps into other guild members GBs to get the boosts for defence pool up there too.
This is not to have a go at larger guilds (as they can do what they like with their cities and fps).. just querying the mindset of those who developed GvG.
Is this designed to 'level the playing field' or just to keep those that have got through the rest of the game busy while you develop the next era?
My original question about why the top 3 get % bonus to daily points in GvG?.. making them even more difficult to beat by smaller guilds as it pushes them up the levels quicker gain more defence pool points.