barmeybrit
Private
to make the gvg battle map getting less stale and preaddictable you could remove the hold feature which allows a guild to hold a sector at 150+ battles as this allows the map not to be a battle ground this is fast becomming just a farming game and is loosing its appeal as a tactical battle land domination game a guild should also have the option to defend a sector by placing troops on it this will allow sectors to be held for different lengths of time so allowing the game to be come less preadditable at presant we all know that wvery four hours the sectors change hands so the players are now logging on only within those known time frames if the sectors were to be held for a random time players will need to be playing the game more often and more random times not just every four hours also attriction free fighting should be reduced or again made more random so players are not just "free" fighting or as it is known just farming for goods