RetiredSoon
Private
While playing GBG, the guild gbg leader or general often places a stop icon on a sector for the sector to not be taken for strategic reasons, Often this signal gets missed by players because of game lag or heat of battle and then often results in hard feelings or arguments and have seen even seen players switch guilds and even seen a player quit. Could we have it so when a player initiates the stop signal on a specific sector, at a preset count, say 5 short of taking the sector, no more battles or negos possible until the stop order has been lifted. This would make for a much more organized and player friendly environment without the aftermath of hard feelings and arguments caused by mistakes or internet or game lag. Thanks.