DeletedUser4089
Reason:
Armies always need feeding, it also costs to move them (wagons carrying armour, weapons, stretchers to carry home wounded). Currently attacking is free, I think each attack should cost coins and resources.
Details:
Each attack should cost the player a sum of coins + resources.
This should be paid after you select your army and click to attack.
There should not be any refund if you retreat.
Costs could be considered in 3 ways
Visual Aids:
None, possibility of a pop-up to confirm after army selection, or a running total which s deemed accepted when clicking attack.
Balance:
Numbers need to be looked at and possibly modified to make them appropriate for each age.
Abuse Prevention:
No possibility for abuse.
Summary:
Each attack should cost money. The cost can be determined by town age or individual unit age.
Armies always need feeding, it also costs to move them (wagons carrying armour, weapons, stretchers to carry home wounded). Currently attacking is free, I think each attack should cost coins and resources.
Details:
Each attack should cost the player a sum of coins + resources.
This should be paid after you select your army and click to attack.
There should not be any refund if you retreat.
Costs could be considered in 3 ways
- A: Simply by Town Age. Each attack should costs 10,000 coins + 10,000 supplies. Plus an extra 10,000 per Age.
(So a BA attack would costs 10,000 of each, EMA attack would cost 30,000 of each, CA would cost 60,000 of each) - B: By the age of the highest unit in the army. Costs are the same as A.
(8 BA would cost 10,000 of each, 7 BA and one EMA would cost 30,000 of each.) - C: By each Unit's Age. A BA unit would cost 1,000 of each, EMA would cost 3,000 of each, CA would cost 6,000 of each.
The cost of each unit would be totalled up. (so 4 BA and 4 CA would cost 20,000)
Visual Aids:
None, possibility of a pop-up to confirm after army selection, or a running total which s deemed accepted when clicking attack.
Balance:
Numbers need to be looked at and possibly modified to make them appropriate for each age.
Abuse Prevention:
No possibility for abuse.
Summary:
Each attack should cost money. The cost can be determined by town age or individual unit age.
Last edited by a moderator: