DeletedUser
So I am totally abusing my flash now and its totally not crashing. As there were no updates to my flash player, it has me wondering about this thread.
1) I have three Cities on three different country servers: UK, US and Poland
2) I prefer to run all three on a single instance of Google but in different tabs.
... here is what I have found is causing the actual crash:
1) when I get any type of notification in any City such as a) coin or supplies to collect, b) notice that someone has polished or motivated one of my buildings, c) notice that I have been attacked or plundered.
Well, the flash 'crash' is not caused by cpu, by by your ram (memory). Chrome (as an example) can only use 4 gb of ram, no matter how much ram you have. If you have 4gb or less, it will never be able to reach this 4 gb, because other processes also use some memory, if you have more, it can get close to the 4gb.
Anyway, while you are playing, the memory usage increases with most actions, you can see the memory used by the flash process go up, but it never comes down again. This will happen up to a certain point, that point is when flash nears the memory limit, if it stores any more, Chrome will crash. To avoid this, it shuts itself down (it does not crash, it protects your pc from crashing). If you run a lot of applications or are logged in to a couple of FoE worlds, this point will be reached sooner.
The black screen is flash deleting some files (the background images) to avoid the crash, so a black screen normally indicates that flash is about to stop.
This is also the reason why 64-bit browsers (Waterfox) tend to not crash at all when you have enough ram, because the limit is never reached. Most browsers are 32-bit though, so they are stuck with the 4gb ram limit.
You can view the memory flash uses by pressing shift+esc in Chrome.
Also I again request that you put me in touch with Tech support rather than Customer Service.
I second the complaints that there is a game design issue at fault here. I have tested all the supposed fixes and nothing works. But I think I have found the precise culprit and triggering event for the Adobe Flash crashes. First, here is my computer configuration and how I play:
1) Windows 7 Pro with SP1, updated 2 days ago
2) Intel i7-2600 CPU at 3.6GHz, not accelerated
3) 16 GB RAM
4) 64 bit OS
5) Adobe Shockwave Flash player versions: a) Windows internal: 11.8.800.94, b) Chrome Pepper: 11.8.800.97
etc etc...
Adobe said that this crash (GSOD) is HARDWARE... what are you using for a video card? Most likely it is being hammered by the needs of the game... and adobe dumps.
I second the complaints that there is a game design issue at fault here. I have tested all the supposed fixes and nothing works. But I think I have found the precise culprit and triggering event for the Adobe Flash crashes. First, here is my computer configuration and how I play:
1) Windows 7 Pro with SP1, updated 2 days ago
2) Intel i7-2600 CPU at 3.6GHz, not accelerated
3) 16 GB RAM
4) 64 bit OS
5) Adobe Shockwave Flash player versions: a) Windows internal: 11.8.800.94, b) Chrome Pepper: 11.8.800.97
etc etc...
Adobe said that this crash (GSOD) is HARDWARE... what are you using for a video card? Most likely it is being hammered by the needs of the game... and adobe dumps.
On top of that, have you tried disabling pepper? (You can do so by going to "chrome://plugins")