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New Bug: Boosts att/deff. section and UX. Is it a bug or a feature? That's the question.

budha

Private
Since the implementation of new boosts, GE/GBG/QI, visuals are misleading and not represented in the Town Hall boost overview.

The misleading view is coming from regular att/legacy boosts, cause their primary goal is to present stats for PVP, but also applicable to GBG and GE but not applicable to QI.
New buildings have stats like +30 overall, +15 GE, +10 GBG, while it could be +40 overall and +5 GE, or overall should apply to QI as well and keep the current logic.

Second, the thing is boosts overview in the town hall, where QI both attacking and defensive stats are missing as well as GE attacking stats. GBG defensive stats are missing too but currently not relevant to the gameplay.
 
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