Rumour has it
Private
Proposal: Scaling of Province buildings depending on Guild size similar to GE cost calculations
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Did not find anything
Reason: To allow smaller guilds who do not have a large treasury the ability to compete with larger guilds to increase map activity .
Details: Scale Province building costs i.e. siege camps etc to allow smaller guilds to compete in GBG and also to make joining them more inviting. Copper league camps cost the same as Diamond league, however Copper league you have 40 encounters compared to 160 in Diamond league for the same cost. I am trying to grow a small guild and can compete with larger guilds when I can build or retain camps after taking a sector but run out of steam as the cost is too high for a small guild. I have players who want to join but the lack of a large treasury means they stay away. So my reasons are to have a more active competitive map and a more encouraging environment to grow a small guild.
Visual Aids:
none
Balance: Will allow small and growing guilds to be more competitive with the big boys hopefully bringing back the idea of battles and reduce the farming and increase the excitement
Abuse Prevention: Not sure how it would be abused as the cost of camps would be the same for an 80 person guild per player as they would be for a ten person guild.
Summary: Scaling of Province building costs per player so small and big guilds can buy the same number of buildings
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Did not find anything
Reason: To allow smaller guilds who do not have a large treasury the ability to compete with larger guilds to increase map activity .
Details: Scale Province building costs i.e. siege camps etc to allow smaller guilds to compete in GBG and also to make joining them more inviting. Copper league camps cost the same as Diamond league, however Copper league you have 40 encounters compared to 160 in Diamond league for the same cost. I am trying to grow a small guild and can compete with larger guilds when I can build or retain camps after taking a sector but run out of steam as the cost is too high for a small guild. I have players who want to join but the lack of a large treasury means they stay away. So my reasons are to have a more active competitive map and a more encouraging environment to grow a small guild.
Visual Aids:
none
Balance: Will allow small and growing guilds to be more competitive with the big boys hopefully bringing back the idea of battles and reduce the farming and increase the excitement
Abuse Prevention: Not sure how it would be abused as the cost of camps would be the same for an 80 person guild per player as they would be for a ten person guild.
Summary: Scaling of Province building costs per player so small and big guilds can buy the same number of buildings