actually this thread is not about the question why it is that way
it is about changing it
and between those 2 things is a big difference
Can someone just relate to the question I have asked
NO.
please let us just relate to the topic and discuss if we want that more difficult fights give more points or not
and you still ignore all other difficulty factors
you still only talk about defense boost
compared to the other who of equal skill, boosts and experience gets less when he has approached a more difficult task.
and what is with the not equal skilled, boosted and experienced players (not everybody can attack with 93% and 7 rogues like you) which do an even more difficult task
because still
0% vs 0% and no rogues is much much more difficult than 93% and 7 rogues against 75%
so little effort ?
how much time and effort went into getting the boost in the first place ?
how much time and effort went into getting 75% defense boost in the first place
and then giving the attacker more points for the work the defender put into the game to get a higher sector defense boost
doesn't that sound weird that making your guild better gives players from other guilds more points for attacking you ?