DeletedUser
it is very annoying that short range units attack range is just the same as light melee unit move range.
that completely messes their "ranged" idea and makes slingers/archers just the low armor variation of spear/soldier units.
either their attack range must get bigger or melee units move range must get smaller
that completely messes their "ranged" idea and makes slingers/archers just the low armor variation of spear/soldier units.
either their attack range must get bigger or melee units move range must get smaller