Ultrowin
Private
Okay, so this may be a nutty idea. But let my explain out a problem for me and my nutty idea solution.
Great Buildings. Blueprints. Colosseum. I don't want it. It is too darned big for what it offers. However, of the 9 blueprints for it, Two of them I have x1 of, One of them I have 2x of, Two I have 3x of, One 4x of and Two 5x of. I don't even want this thing and I'm two blueprints away from building this thing twice!!
So how about allowing us, if we have complete blueprints for something we don't want, to sell them off in the Antique Dealers the way we sell special buildings and buffs in storage? If we sell only partial blueprints we get only Antique Coins, but if we sell complete blueprints then we get Antique Coins and Gemstones.
In this way we don't upset game balance, we unload more stuff we just don't want in the first place, and in return we earn a little extra coin and gemstones for the spending in the Antique Dealers. Heck they already sell random blueprints, so this would be an investment by them, after a fashion =D
Great Buildings. Blueprints. Colosseum. I don't want it. It is too darned big for what it offers. However, of the 9 blueprints for it, Two of them I have x1 of, One of them I have 2x of, Two I have 3x of, One 4x of and Two 5x of. I don't even want this thing and I'm two blueprints away from building this thing twice!!
So how about allowing us, if we have complete blueprints for something we don't want, to sell them off in the Antique Dealers the way we sell special buildings and buffs in storage? If we sell only partial blueprints we get only Antique Coins, but if we sell complete blueprints then we get Antique Coins and Gemstones.
In this way we don't upset game balance, we unload more stuff we just don't want in the first place, and in return we earn a little extra coin and gemstones for the spending in the Antique Dealers. Heck they already sell random blueprints, so this would be an investment by them, after a fashion =D