DeletedUser105579
One thing I noticed, was how either forge gets drearfully slow that either people get addicted and do every 5 min production they can, or log on "not so often".
Maybe if a mini RISK-style map element was added to the game?
Idea: Have another button (probably on bottom left) that takes you to a selection where you can challenge neighbors, friends, and guildies to a mini-map match.
What would happen is both sides, or perhaps multiple players, could play mini-map (a random map of 15 sectors), where every day each side gets one turn attacking a sector, and the number of troops given would be based on the relative economic productivity (coins, supplies, goods) to the city. (The troops, completely random, would not come from the city, they would not cost anything but could only be used in that particular match. All players would get the same age troops). Victory in this could maybe give a small bonus of fps, coins, supples, goods, etc., and could incentivize those who are going into hibernation mode to play more often. (like a +5 fps package, evuivalent coins/supplies to what town hall gives, 10 random goods of your age, ..). This map thing could be done against multiple players (maybe 5 max so people don't abuse gifts), and would take a decent enough amount of time (possibly 2 weeks) that it would be well earned.
Maybe if a mini RISK-style map element was added to the game?
Idea: Have another button (probably on bottom left) that takes you to a selection where you can challenge neighbors, friends, and guildies to a mini-map match.
What would happen is both sides, or perhaps multiple players, could play mini-map (a random map of 15 sectors), where every day each side gets one turn attacking a sector, and the number of troops given would be based on the relative economic productivity (coins, supplies, goods) to the city. (The troops, completely random, would not come from the city, they would not cost anything but could only be used in that particular match. All players would get the same age troops). Victory in this could maybe give a small bonus of fps, coins, supples, goods, etc., and could incentivize those who are going into hibernation mode to play more often. (like a +5 fps package, evuivalent coins/supplies to what town hall gives, 10 random goods of your age, ..). This map thing could be done against multiple players (maybe 5 max so people don't abuse gifts), and would take a decent enough amount of time (possibly 2 weeks) that it would be well earned.