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[2 Time Management Ideas] (A) Allow Premature conclusion of Production/Coin Collection & Tavern Boosts (B) Tavern Visits & Aid countdown

destinyken

Private
(A) Allow Premature conclusion of Production/Coin Collection & Tavern Boosts

-A1 Let's say we did a 1 day production and decided to cancel it after 12hours (50% premature end), could you allow us to get 20-40% of the goods for that production? It's like telling a factory to make 1000 iphones within 24 hours and then you stopped the workers at 12 hours (should technically get 500 phones back but you can give a lesser proportion if you want to discourage players from doing so). Can be applied to coins if you want to. Collect earlier than usual.

-A2 Tavern Boosts: currently, you cannot delete a boost once it is purchased. Could we have the option to delete the boost prematurely with or without refunds, up to you
(so we can spend tavern coins more easily for certain quests)?

-A3 could you include 12h and 16h productions? people can actually plan properly + addicts like myself can get better sleep rather than be pressured to set an alarm to collect and start a brand new production. Some of us are working and don't want a production to end during sleep or work shift.

(B) Tavern Visits & Aid countdown

-B1 Tavern Visiting & Providing Aid: Instead of a flat 24 hour period between each visit and aid, could you change it to "resets with each server date change at 0000H"? If I provided aid at 2200H, the next time i can provide aid is of course 2201H (a few seconds are lost). Eventually this will hit 2300H then 2400H. Just set it to reset with game day change, and people can visit/aid at anytime of the day without having their time be delayed.
 

Knight of ICE

In order for an idea to be forwarded, it needs to be posted in a required format.
If it is not in the right format, nothing will be done with it.
Even when it is formatted, it can not be on the Do Not Suggest List.
Also it should not have been proposed before.

This is how you propose an idea

https://forum.en.forgeofempires.com/index.php?threads/how-the-ideas-section-works.43102/

This is the Do Not Suggest List

https://forum.en.forgeofempires.com/index.php?threads/do-not-suggest.37648/

And here you use the forum search function to see if your idea has not been proposed before

https://forum.en.forgeofempires.com/index.php?search/

Once you have followed all these instructions it all depends on how players will vote on your idea.
For it to be forwarded it needs a majority of 70% or more.

Since these are multiple ideas I am archiving this one. If you want to propose these, you need to do it seperate in the right format.
 
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