DeletedUser
First off, When I attacked someone in PvP (his name was pinguo321) I was backed out of the "Plunder/Sabotage" page, and now can not figure out for the life of me who to go back to that page and claim what ever reward I am suppose to get from attacking him. I was backed out of the "Plunder/Sabotage" page because of an Internal Error, which I know I have seen others post, and have experienced myself, when collecting coins from my houses. Obviously its not the end of the world, but I would like if it was made easier to figure out how to go to someone village, besides the top 80/100 ranking people, and find that "Plunder/Sabotage" page again.
My Second bug that I found (or what I think is a bug) is in regards to the quest and techs.
I have played Tribal Wars for years, and throughly enjoy the game (still play) played Grepolis but do not play that anymore because it is hard enough to play one browser game. Got bored while farming, decided to try this.
Now, in Tribal Wars (as I am sure most of us are aware) they have a quest system as well. The difference? If you run off and complete quest before the quest is given, you can still claim the rewards. In this game you can not. At first when I realized I needed an army before the game said so, I began to tech to spears. Then i built 3 barracks for those spears. Then I create all the possible spears in those barracks. Then a quest telling me to build 3 more spears pops up. It wouldnt let me claim the prize, even though I had almost 12 spears, and I seriously doubt your quest guide wanted me to have 15 spears in total when I had only conquered I think one providence. At the time I didnt really care, as I would just build another barracks, make 3 spears, no big deal. Well I saw how good slingers where when I was attacking the AI, so I ran off and researched Slingers before the quest told me to. Now I have a quest telling me to research a new military unit, when the next possible military upgrade is after I research Chalets (the 3rd house thingy thing) which cost 5 forge points, and then another 6 forge points + coins, supplies etc., instead of just 5 tech for the slingers that I already paid and the coins and supplies associated with it.
There are going to be a good amount of TW players like myself playing this game, since most of us enjoy INNO games in general, which means they are going to try and go through the quest mode ASAP so they can get to the real game. This little mistake of me researching troops too fast (and who knows about all the other tech I have researched that I might not get rewarded for) will slow down players who have the experience and playing ability to be good at these types of games, which in turn, will turn away potential top tier players from truly getting involved in this game, and will also lead to less revenue for you (after all you are a business) .
I hope you make this one, very minor change in the quest guide, but I feel it will be very beneficial.
Thank you for your time.
My Second bug that I found (or what I think is a bug) is in regards to the quest and techs.
I have played Tribal Wars for years, and throughly enjoy the game (still play) played Grepolis but do not play that anymore because it is hard enough to play one browser game. Got bored while farming, decided to try this.
Now, in Tribal Wars (as I am sure most of us are aware) they have a quest system as well. The difference? If you run off and complete quest before the quest is given, you can still claim the rewards. In this game you can not. At first when I realized I needed an army before the game said so, I began to tech to spears. Then i built 3 barracks for those spears. Then I create all the possible spears in those barracks. Then a quest telling me to build 3 more spears pops up. It wouldnt let me claim the prize, even though I had almost 12 spears, and I seriously doubt your quest guide wanted me to have 15 spears in total when I had only conquered I think one providence. At the time I didnt really care, as I would just build another barracks, make 3 spears, no big deal. Well I saw how good slingers where when I was attacking the AI, so I ran off and researched Slingers before the quest told me to. Now I have a quest telling me to research a new military unit, when the next possible military upgrade is after I research Chalets (the 3rd house thingy thing) which cost 5 forge points, and then another 6 forge points + coins, supplies etc., instead of just 5 tech for the slingers that I already paid and the coins and supplies associated with it.
There are going to be a good amount of TW players like myself playing this game, since most of us enjoy INNO games in general, which means they are going to try and go through the quest mode ASAP so they can get to the real game. This little mistake of me researching troops too fast (and who knows about all the other tech I have researched that I might not get rewarded for) will slow down players who have the experience and playing ability to be good at these types of games, which in turn, will turn away potential top tier players from truly getting involved in this game, and will also lead to less revenue for you (after all you are a business) .
I hope you make this one, very minor change in the quest guide, but I feel it will be very beneficial.
Thank you for your time.
Last edited by a moderator: