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Search results

  1. Mods vs. Non-Mods

    41
  2. Not a Bug: Mathematician needed !

    In which case it should be 1260 (1800 - 1800*0.3)
  3. Mods vs. Non-Mods

    53
  4. Do Not Suggest: More GvG maps

    AF/OF/VF should have their own map. This is because currently, they only have AA, and AA is practically dominated by SAJM and SAV, so they don't have a good chance at GvG. Reason: Was explained earlier Balance: We can make this map have a higher value than Future but not too high, and goods can...
  5. Unit healing time

    And those are usually the same number, and he said "higher era" implying it's not a special unit
  6. Unit healing time

    24 minutes per hit point (4:00/10), guild bonuses notwithstanding
  7. Do Not Suggest: Units cost goods

    This change is targeted at new players, for whom it might have a larger effect. But, as a mitigation mechanic, we could disable it for BA.
  8. Do Not Suggest: Units cost goods

    Currently, military units are way, way too cheap once you have the building. They should actually have a significant cost, like goods. Every unit costs a certain amount of a particular good to train in a building. The actual amount is the same within an age, but the particular good is different...
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