DeletedUser276
Please discuss
Hello Kings and Queens of FoE
The update will take place on February 6th 2013. Please be aware that there will be a short period of downtime during the update, and we apologize for any inconvenience caused by this.
Features/Improvements:
-Duplicate blueprints are now displayed more clearly in the reward screen.
-If a player is dismissed from a guild, this is now recorded in the player's event overview screen.
-The autocollect feature now also works for plundered buildings.
-The "2:1 Blueprintgtrade feature now displays the selected Blueprints for a trade more clearly.
-To avoid spam, the maximum amount of replies to a message has been capped at 100.
-Double clicking on units in the army management will now only select a maximum of 8 units, as only 8 units can be used in battle.
-The "clear message" button no longer also deletes recipients.
-Clicking on the top right event icons will now move the screen to the nearest affected structure to which this event applies.
-Points gained for killing battle units have been rebalanced.
-Bonuses for Great Buildings have been rebalanced (the bonus remains the same, but the value has been changed).
Quest:
[Build all Goods Buildings] - The quest takes has been simplified.
[Mandrubar's Surprise] - The quest no longer requires players to complete the "Multistory Houses" technology.
Some mistakes in quest texts have been corrected.
Bugs:
-Crashes related to disconnecting buildings have been minimized.
-Premium flag buyers are no longer hassled with unnecessary purchase pop-ups in the guild administration window.
-Purchasing missing Goods for great Buildings no longer requires a page refresh to take affect.
-The Double Production Premium feature now displays the correct cost of 20 diamonds.
-An exploit which allowed players to receive multiple special event buildings was fixed.
-The Social bar now stays anchored after a visit/attack, and no longer snaps back to the rank #1 player.
-Some players could not continue unfinished battles. This issue has been solved.
-The "Important" setting in the guild forum now works as intended once more.
-Great buildings you donated to now display your rewards correctly.
-A scroll-bar no longer appears on the right side of the screen when you play Forge of Empires with Chrome.
-A Guild Forum window display bug has been fixed.
-Accepting a guild invitation no longer causes a scroll-over display bug.
-A courser bug involving motivating and then returning to a battle was resolved.
-Accepted goods in the event overview are now displayed in the correct order.
-Using the All Guild Members message option when there are no other members in the guild was displaying and invalid name prompt. This problem has now been fixed.
-Long usernames with 24 characters could overlap the city name's bar when using the mouse over function. This has now been corrected.
-In the forum, there was an error when closing poll, which has now been fixed.
-In the description for the Cathedral of Aachen there was excessive space between 'The' and 'Cathedral'. This has now been corrected.
-Some text and grammatical errors have been corrected.
-The scroll wheel on the mouse did not affect scroll bars within the game.
-When creating a guild, points of the guild creator were not being applied.
The update will take place on February 6th 2013. Please be aware that there will be a short period of downtime during the update, and we apologize for any inconvenience caused by this.
Features/Improvements:
-Duplicate blueprints are now displayed more clearly in the reward screen.
-If a player is dismissed from a guild, this is now recorded in the player's event overview screen.
-The autocollect feature now also works for plundered buildings.
-The "2:1 Blueprintgtrade feature now displays the selected Blueprints for a trade more clearly.
-To avoid spam, the maximum amount of replies to a message has been capped at 100.
-Double clicking on units in the army management will now only select a maximum of 8 units, as only 8 units can be used in battle.
-The "clear message" button no longer also deletes recipients.
-Clicking on the top right event icons will now move the screen to the nearest affected structure to which this event applies.
-Points gained for killing battle units have been rebalanced.
-Bonuses for Great Buildings have been rebalanced (the bonus remains the same, but the value has been changed).
Quest:
[Build all Goods Buildings] - The quest takes has been simplified.
[Mandrubar's Surprise] - The quest no longer requires players to complete the "Multistory Houses" technology.
Some mistakes in quest texts have been corrected.
Bugs:
-Crashes related to disconnecting buildings have been minimized.
-Premium flag buyers are no longer hassled with unnecessary purchase pop-ups in the guild administration window.
-Purchasing missing Goods for great Buildings no longer requires a page refresh to take affect.
-The Double Production Premium feature now displays the correct cost of 20 diamonds.
-An exploit which allowed players to receive multiple special event buildings was fixed.
-The Social bar now stays anchored after a visit/attack, and no longer snaps back to the rank #1 player.
-Some players could not continue unfinished battles. This issue has been solved.
-The "Important" setting in the guild forum now works as intended once more.
-Great buildings you donated to now display your rewards correctly.
-A scroll-bar no longer appears on the right side of the screen when you play Forge of Empires with Chrome.
-A Guild Forum window display bug has been fixed.
-Accepting a guild invitation no longer causes a scroll-over display bug.
-A courser bug involving motivating and then returning to a battle was resolved.
-Accepted goods in the event overview are now displayed in the correct order.
-Using the All Guild Members message option when there are no other members in the guild was displaying and invalid name prompt. This problem has now been fixed.
-Long usernames with 24 characters could overlap the city name's bar when using the mouse over function. This has now been corrected.
-In the forum, there was an error when closing poll, which has now been fixed.
-In the description for the Cathedral of Aachen there was excessive space between 'The' and 'Cathedral'. This has now been corrected.
-Some text and grammatical errors have been corrected.
-The scroll wheel on the mouse did not affect scroll bars within the game.
-When creating a guild, points of the guild creator were not being applied.