Emberguard
Legend
@Blitz Epidemic is there a legitimate reason why an inactive guild shouldn't be able to participate? This game doesn't exactly have a time limit on it
I know. I've seen this and if they're geared correctly a single [extremely persistent] player can get through the defences faster then 3 or 4 defenders.
However it's still no more of a problem then if you were facing an equally large guild. The attacker has limits to how much they can take and the goods cost changes on both ends. If you can't afford to keep the edge hexes, release them, you've lost nothing and can advance in a more desirable location. If they continue to pursue then it's obviously not just a ghost but rather a serious opponent
If you can't handle a single player opponent how do you go about dealing with the larger guilds who can plough through far more territory in a more efficient manner then the little guy?
"strong" guilds can't handle attacks from themis there a legitimate reason why an inactive guild shouldn't be able to participate?
"strong" guilds can't handle attacks from them
But not being able to "handle" another player isn't really a reason. A guild isn't owed the tiles they sit on. If the problem is in the tile cost then there's no reason they can't lesson the amount by farming smaller amounts"strong" guilds can't handle attacks from them
no there are no time limits in this game but why would a guild have the right to profit from sectors if they are in majority inactive and smaller guilds are scared to hit on that guild cause it has 80 members this way there would be a lot more action in GvG if my idea in my last message would be applyed@Blitz Epidemic is there a legitimate reason why an inactive guild shouldn't be able to participate? This game doesn't exactly have a time limit on it
even in a 80 men active guild there can be only 2 who fight in GvGcause guild has 80 players but presently guilds have no way of knowing if that guild is active or only has 1 or 2 who fight in GvG
mimimicause they are affraid of attacking
because they did fight to get themwhy would a guild have the right to profit from sectors if they are in majority inactive
why should such a loser guild have the right to get that sectors ?smaller guilds are scared to hit on that guild cause it has 80 members
right to keep them?why do they have the right to keep em
stop being lazy, bad and a disgracewould take away stategy of looking strong while the guild is in reality weak cause a majority of their members are in-active
can you pls give a site instead of treating me like i was less then nothing not knowing somthing does not make me a a disgrace it just means i still have stuff to lernthe stats sites
guilds that get at a certain % of in-active members loose all their sectors
your idea is still to steal the sectors of the guilds for the only reason that they are big but have too many inactive playersmy proposition would be like granting freedom to sectors owned by dead guilds
http://www.giyf.com/forge+empires+statscan you pls give a site instead
truenot knowing somthing does not make me a a disgrace
exactly. ATTACKIf an inactive guild stops doing anything on a GvG map that's the time to attack and see if they're still awake
i'd also be happy if they did thatproblem solved: no more fake big guilds with many inactive players