Someone MUST look at each hood and move out the top people and put them into a hood that they have to work for their points.
With over 5000 neighbourhoods on the EN server, it is not feasible for someone to look into each neighbourhood. The man power required to do so would be immense, that is why the system handles neighbourhood merges. I have had 8 merges since I started the game in February. 5 of those are since the new merge system.
While I have seen many "incorrect" (in my opinion) merges, for the majority, it is actually working and I can see that is has improved the game, now if we can only figure out why it will occasionally put BA players into PE hoods, or moves active players from good hoods to 'inactive' hoods...
Great the MODs will move more people into the hood to make up the numbers - but for what?
The Moderators have nothing to do with this. The neighbourhood merge system is handled by the server which is coded into the game - therefore this falls into Development Team territory - us Mod's get enough grief from
cheaters players, let alone getting blamed for Dev. Team stuff too! :-P
Perhaps the MODs should scale down the points awarded for people who have a far superior advantage over other hood members.
That sounds fair.... work harder or play longer and get less points.... I know it's no popularity contest, but I don't think that would go down to well. Also, where would you draw the line....? At which point do you fall into that "superior" category, how fair would it be then if a player that puts in less effort gains more points?
I agree, there is room for improvement in the current system. But surely we are glad to be away from the old system where you could be stuck in a hood of 20 people for 3 months?! Worst case scenario, you get stuck in a less favourable hood for 2 weeks.... play well and you won't get plundered anyway!
And it doesn't look like much has been learn't, as today's merge has put me in with completed IndA players - that's not bad seeing as I've just got out of HMA!! Get real, because this is plain stupid. Our hood now covers EMA through to completed. Do INNO actually know what equalization actually is?
So you are now in CA, and you have InA players in your hood.... wow, the contrast.... how do you know those players are not recently within InA?
The way the system now works, it separates hoods into 'blocks', the split of which is decided by the most significant gaps between individuals. The gap between the bottom 'block' and the top 'block' might be huge, but it would be bridged by the middle 'blocks' - not ideal, I agree, but I
think this is why you end up with the range of players in different ages/eras. Still, better than being in a hood with 25 other players for 3 months right....?