DeletedUser
A picture says more than a thousand words...
(Attacker: +80%, Defender: +62%)
This should be enough evidence that it is to easy to breach a defense. As I've said earlier, it doesn't matter that the defender has 200% defensive boost. The attack value is unchanged, resulting in the defending units beeing able to take more damage, but here's the problem: They can't do any serius damage back!
For what use is it to be able to withstand more damage if they can't damage enough to make any use of the extra time the defensive boost gives them? That is why i suggested that defending units should have some bonus to their attack aswell.
So, please:
Either make defensive great buildings (not watchfires) to boost both attack and defense
OR
Make offensive great buildings (Zeus, Aachens, Castel del Monte) to boost attack for both your attacking and defending army
and
Make defensive great building (Cathedral of St. Basil, Deal Castle) to boost defense for both your attacking and defending army.
(Attacker: +80%, Defender: +62%)
This should be enough evidence that it is to easy to breach a defense. As I've said earlier, it doesn't matter that the defender has 200% defensive boost. The attack value is unchanged, resulting in the defending units beeing able to take more damage, but here's the problem: They can't do any serius damage back!
For what use is it to be able to withstand more damage if they can't damage enough to make any use of the extra time the defensive boost gives them? That is why i suggested that defending units should have some bonus to their attack aswell.
So, please:
Either make defensive great buildings (not watchfires) to boost both attack and defense
OR
Make offensive great buildings (Zeus, Aachens, Castel del Monte) to boost attack for both your attacking and defending army
and
Make defensive great building (Cathedral of St. Basil, Deal Castle) to boost defense for both your attacking and defending army.