DeletedUser99363
Proposal: Figure out a code that would only allow 1 player to fight in 1 battle at a time in GvsG
Have you checked the forums for the same or similar idea, yes could not find anything
Reason: Cause undo losses of armies and goods cost
Details: when fighting in GvsG with 2 or more players in defence or offence alot of times the game allows 2 or more people to be fighting in the same battle adn whoever finishes it 1st boots all other players out which causes error screens to pop up and need to refresh game, this cause many issues in lost armies, Goods (reseiging costs) or defenders having time to place more defences in ect...ect.. the list of issue's this cause is very long. Its been a long time adn by no means im not a programmer but remember back in basic computer classes (and/if/or statements) if this occurs then that occurs, can the devs not figure out a way that if Player A is in a battle Player B cannot be placed in same battle so effective defending or attacking can occur.
Visual Aids: none
Balance/Abuse Prevention: none
Have you checked the forums for the same or similar idea, yes could not find anything
Reason: Cause undo losses of armies and goods cost
Details: when fighting in GvsG with 2 or more players in defence or offence alot of times the game allows 2 or more people to be fighting in the same battle adn whoever finishes it 1st boots all other players out which causes error screens to pop up and need to refresh game, this cause many issues in lost armies, Goods (reseiging costs) or defenders having time to place more defences in ect...ect.. the list of issue's this cause is very long. Its been a long time adn by no means im not a programmer but remember back in basic computer classes (and/if/or statements) if this occurs then that occurs, can the devs not figure out a way that if Player A is in a battle Player B cannot be placed in same battle so effective defending or attacking can occur.
Visual Aids: none
Balance/Abuse Prevention: none