DeletedUser15987
Proposal:
Recently a buddy and myself have been discussing possible ways to possibly further interest and attract more gamers. We think we have come up with an idea that would do just that! Here is the proposal- The developers initiate World Wonders that can only be obtained through Guild Cooperation. Each Wonder will benefit all players in a Guild.
Reason:
A way to make everything in the game become extra relevant, from a surplus amount of goods, supplies, and gold to an overabundance of blue prints and a way to attract gamers to spend more hours and enjoyment playing Forge.
Details:
The Forge Team announced over a year ago that our blue prints will someday be used for wondrous things.
This brings us to our idea of using up extra blue prints to obtain World Wonders.
World Wonders
What if there were 7 or more World Wonders to be built, with each one focusing on a special bonus. They could only be acquired by a Guild. Once acquired, every member of the guild would reap it's benefits.
We do not believe these should be easy to obtain. It should follow the same format as the Great Buildings. You will need a full set of blueprints to unlock it.
However, the World Wonders would need 25 blueprints to uncover compared to 9 needed for a GB.
And this brings us to finding a fair way to get rid of all the extra blue prints we have all stored up and continue to store up.
Blue Prints-
In order to get a special World Wonder blue print you would need to have an entire set of blue prints for a past great building. One full set would equal 1 super wonder blueprint.
Guild Members would keep using up all extra blue prints to keep trying to get the World Wonder.
More members would be polishing and motivating and even plundering in order to find as many extra blueprints as possible.
Then once we finally unlock a World Wonder, we would then have to use a huge amount of goods, supplies, medals and gold to open up the first level.
Let's say for the 1st level:
1 billion supplies
1 billion coins
10,000 goods of each era
1000 forge points
100000 medals
Now each World Wonder would have it's own special bonus that would be good for each member of the guild that acquired it.
Example, World Wonder 1 gives 5% attack bonus for level one.
Each level would get exponentially harder with more goods, supplies, gold, medals and forge points.
Balance:
This would also slow people down in the tech tree in order to help out their Guilds in order to get these special bonuses.
Gold becomes important, supplies become important, goods become important, medals become important, and forge points become important.
Now we would be spending them on our own cities and World Wonders to help our guild.
This would also balance out top players because they would most likely use all their surpluses to help acquire the World Wonders.
It would tie perfectly into guild wars because more super guilds would come together and there would be a lot more competition.
Abuse Prevention:
Sure, players could try and cheat by creating multi accounts and filling up a fake guild. They would not really make a dent at a World Wonder though, because they would lack the thousands of goods, supplies and gold that only active players can do through leveling up through the different ages.
Summary:
In summary, I think this is an idea that could bring Forge of Empires, an already fun game, do a highly addictive new level of excitement that could last beyond new ages or eras.
Questions:
Where would World Wonders be built?
Maybe there can be a page that we access through our Guild Page and that could where we contribute our forge points, supplies, goods, gold, and turn in full sets of great building blue prints for world wonder blueprints.
What would the World Wonders be?
My suggestions: The Great Pyramid of Giza (Goods)
The Hanging Gardens of Babylon (Supplies)
The Great Wall of China (Defense)
Taj Mahal-India (Culture)
Chichen Itza- Mexico (Offense)
Petra, Jordan - Ancient City (Extra Units)
The Colossus of Rhodes (Coins)
Should there only be 1 World Wonder for each bonus that is won by competing Guilds or should all Guilds be allowed to obtain these structures?
What should the bonuses give Guild Members at level 10 and how many of each supplies, goods, gold, forge points, medals should be needed?
Recently a buddy and myself have been discussing possible ways to possibly further interest and attract more gamers. We think we have come up with an idea that would do just that! Here is the proposal- The developers initiate World Wonders that can only be obtained through Guild Cooperation. Each Wonder will benefit all players in a Guild.
Reason:
A way to make everything in the game become extra relevant, from a surplus amount of goods, supplies, and gold to an overabundance of blue prints and a way to attract gamers to spend more hours and enjoyment playing Forge.
Details:
The Forge Team announced over a year ago that our blue prints will someday be used for wondrous things.
This brings us to our idea of using up extra blue prints to obtain World Wonders.
World Wonders
What if there were 7 or more World Wonders to be built, with each one focusing on a special bonus. They could only be acquired by a Guild. Once acquired, every member of the guild would reap it's benefits.
We do not believe these should be easy to obtain. It should follow the same format as the Great Buildings. You will need a full set of blueprints to unlock it.
However, the World Wonders would need 25 blueprints to uncover compared to 9 needed for a GB.
And this brings us to finding a fair way to get rid of all the extra blue prints we have all stored up and continue to store up.
Blue Prints-
In order to get a special World Wonder blue print you would need to have an entire set of blue prints for a past great building. One full set would equal 1 super wonder blueprint.
Guild Members would keep using up all extra blue prints to keep trying to get the World Wonder.
More members would be polishing and motivating and even plundering in order to find as many extra blueprints as possible.
Then once we finally unlock a World Wonder, we would then have to use a huge amount of goods, supplies, medals and gold to open up the first level.
Let's say for the 1st level:
1 billion supplies
1 billion coins
10,000 goods of each era
1000 forge points
100000 medals
Now each World Wonder would have it's own special bonus that would be good for each member of the guild that acquired it.
Example, World Wonder 1 gives 5% attack bonus for level one.
Each level would get exponentially harder with more goods, supplies, gold, medals and forge points.
Balance:
This would also slow people down in the tech tree in order to help out their Guilds in order to get these special bonuses.
Gold becomes important, supplies become important, goods become important, medals become important, and forge points become important.
Now we would be spending them on our own cities and World Wonders to help our guild.
This would also balance out top players because they would most likely use all their surpluses to help acquire the World Wonders.
It would tie perfectly into guild wars because more super guilds would come together and there would be a lot more competition.
Abuse Prevention:
Sure, players could try and cheat by creating multi accounts and filling up a fake guild. They would not really make a dent at a World Wonder though, because they would lack the thousands of goods, supplies and gold that only active players can do through leveling up through the different ages.
Summary:
In summary, I think this is an idea that could bring Forge of Empires, an already fun game, do a highly addictive new level of excitement that could last beyond new ages or eras.
Questions:
Where would World Wonders be built?
Maybe there can be a page that we access through our Guild Page and that could where we contribute our forge points, supplies, goods, gold, and turn in full sets of great building blue prints for world wonder blueprints.
What would the World Wonders be?
My suggestions: The Great Pyramid of Giza (Goods)
The Hanging Gardens of Babylon (Supplies)
The Great Wall of China (Defense)
Taj Mahal-India (Culture)
Chichen Itza- Mexico (Offense)
Petra, Jordan - Ancient City (Extra Units)
The Colossus of Rhodes (Coins)
Should there only be 1 World Wonder for each bonus that is won by competing Guilds or should all Guilds be allowed to obtain these structures?
What should the bonuses give Guild Members at level 10 and how many of each supplies, goods, gold, forge points, medals should be needed?