DeletedUser113901
Well it has been built. But it's in β and it may be alterated. They have even opened a thread for suggestions to make SAM GBs more balanced.have the stats been revealed yet?
Well it has been built. But it's in β and it may be alterated. They have even opened a thread for suggestions to make SAM GBs more balanced.have the stats been revealed yet?
maybe they give it a different bonus before they release it to liveWell it has been built. But it's in β and it may be alterated. They have even opened a thread for suggestions to make SAM GBs more balanced.
I just hope the stargazer stays the same. As for the virgo, I seriously don't know. As it is, I could actually actually build it at some point, but clearly not in the next year.maybe they give it a different bonus before they release it to live
have the stats been revealed yet?
Even do the
Space Age: Mars!
did not come out jet, I'm concerned about one of the new GBs introduced in this era. The GB in question being:
The Virgo Project
This Great Building has the ability "Missile Launch", which gives you the chance to kill half of all enemy units at the start of a battle. Additionally, the building also produces coins for your city.
Since we did not jet see this building in action, I can not properly assume how the levels of chance this building will have. That being said, we can compare it to
The Kraken
The Kraken is a Great Building that comes with a skill: First Strike.
At the start of the next several fights, there is a chance a unit from the enemy's defense army will be killed immediately. This only applies to the first wave of a battle.
On top of the First Strike skill, The Kraken will also produce Forge Points.
The Virgo Project seem to be essentially a direct upgrade to The Kraken, seeing as how the ability "Missile Launch" allows you to delete 3 of opponent's 6 units,First Strike. while only deletes 1 of opponent's 6 units.
The question I propose is: Do they stack? Or one completely negates the other?
let me show you an example:
Let's assume you made a stop at the end of Modern era, waiting for space age: mars! to get released so you can trade forge points for goods needed for The Virgo Project, before you mode to PME. Since you allready traded for The Kraken before and you now have it on Lv 80 (which gives you 98.08% chance to insta kill 1 unit 23 times) you'd now have bot of them, and you might even wait a bit before moving on so you get a decent level on The Virgo Project.
Now with those preparations ready, you face against
Che Guerrero
in The Province of Rung Chien Dau
against his
1 Armored Car
1 Sniper
1 Conscript
1 Tank
1 Mechanized Artillery
the question I pose is - if there is a chance for both abilities to activate
will that leave Che Guerrero with:
or is there a line in the code that only one can activate?
only 2 units (both abilities stack) only 3 units (Missile Launch overwrites First Strike) only 4 units (First Strike overwrites Missile Launch)
Someone from staff please clear that for us please.
care to share the stats here ?
care to share the stats here ?
lol if i wanted to look em up i would , i asked for the rest of the players reading here thaught they might apretiate that you'd do somthing usefull for a change instead of making ppl feel bad cause they did not read enough after all this is spoiler section it's the good place to place those statsTo lazy to look them up yourself?
i asked for the rest of the players reading here
how ironic of you lol , truth is it would have been noble of you to actualy give a helpfull answer to a question that was mentioned befor i asked in a more specifick wayHow very noble of you. I do hope they appreciate your effort.
have the stats been revealed yet?
care to share the stats here ?
how ironic of you lol , truth is it would have been noble of you to actualy give a helpfull answer to a question that was mentioned befor i asked in a more specifick way
Please, do not argue. I haven't been here for long, but if Agent327 is resident troll, you're just giving him/her power by responding to him/her
But you're right. Some of us (mostly me) have no idea where to find the stats, and are either too lazy, or too busy (some of us are colleague students) to be bothered to locate them. So if anyone knows where to find them, it would be most appreciated if you could share it with the rest of the class.
Just seen on beta they are removing neighbourhood attacks from the virgo boost.
Completely destroyed this GB for app players now. I was deciding if it was really worth building but once the campaign map is done there is no use for this GB now, it would just be sat there with unused collections daily.
Vrigo Project.... I just realised that they have changed the description to not include PvP..... So at the moment it is only good for attacking, and only good for attacking in GvG or GE. This bascially means that it is useless for about 90% of all battle work. I think that what they should of had, was a decreasing likelihood that you would kill up to 3 units of the enemy in defence or attack........Even do the
Space Age: Mars!
did not come out jet, I'm concerned about one of the new GBs introduced in this era. The GB in question being:
The Virgo Project
This Great Building has the ability "Missile Launch", which gives you the chance to kill half of all enemy units at the start of a battle. Additionally, the building also produces coins for your city.
Since we did not jet see this building in action, I can not properly assume how the levels of chance this building will have. That being said, we can compare it to
The Kraken
The Kraken is a Great Building that comes with a skill: First Strike.
At the start of the next several fights, there is a chance a unit from the enemy's defense army will be killed immediately. This only applies to the first wave of a battle.
On top of the First Strike skill, The Kraken will also produce Forge Points.
The Virgo Project seem to be essentially a direct upgrade to The Kraken, seeing as how the ability "Missile Launch" allows you to delete 3 of opponent's 6 units,First Strike. while only deletes 1 of opponent's 6 units.
The question I propose is: Do they stack? Or one completely negates the other?
let me show you an example:
Let's assume you made a stop at the end of Modern era, waiting for space age: mars! to get released so you can trade forge points for goods needed for The Virgo Project, before you mode to PME. Since you allready traded for The Kraken before and you now have it on Lv 80 (which gives you 98.08% chance to insta kill 1 unit 23 times) you'd now have bot of them, and you might even wait a bit before moving on so you get a decent level on The Virgo Project.
Now with those preparations ready, you face against
Che Guerrero
in The Province of Rung Chien Dau
against his
1 Armored Car
1 Sniper
1 Conscript
1 Tank
1 Mechanized Artillery
the question I pose is - if there is a chance for both abilities to activate
will that leave Che Guerrero with:
or is there a line in the code that only one can activate?
only 2 units (both abilities stack) only 3 units (Missile Launch overwrites First Strike) only 4 units (First Strike overwrites Missile Launch)
Someone from staff please clear that for us please.