DeletedUser110195
To be fair you could've had them in a few minutes if you'd had enough goods available for all the trades.Inno goods collected sooner than Alcatraz ones and I started getting Alcatraz goods a week or two before.
To be fair you could've had them in a few minutes if you'd had enough goods available for all the trades.Inno goods collected sooner than Alcatraz ones and I started getting Alcatraz goods a week or two before.
Does your guild participate in GvG ?I'm still weighing up whether to build Alcatraz on my main world.
To be fair you could've had them in a few minutes if you'd had enough goods available for all the trades.
Does your guild participate in GvG ?
I'm honestly surprised by the speed you got them in, most of my TE for CE trades are still there, but I'm fine with that, I need to slow down my takeover of PME anyhow, lest I run out of things to take for the winter event. Once I hit the PME roadblock it'll be a straight sprint to the PME tech that pushes it out of the way.True that. Its just funny how much easier its to go in reverse than go up.
A story quest in PME will require you to research squad tactics, the PME tech tree splits into two branches and squad tactics is at the back end of one of them, meaning you can't move the story at that point without being in PME.PME roadblock?
Post quick before time is up.
Sounds like a contradiction in terms ... but everyone needs a good villain (be it Capt Hook, Darth Vader or HAL 9000) .
If you're going to worry about goodwill from the neighbours ... you're probably not focused on progress and development. You really need to hit the neighbours hard else they're going to laugh at your split personality or call you bi-polar. I enjoyed defeating the highest ranked players in the hood ... Atlantis makes it all worthwhile .
Battle and plunder is a strategy for success rather than an enjoyment preference.