DeletedUser
Proposal:
Within each military building, allow players to choose a colour for units within that building so that they can easily differentiate, when selecting units to attack or defend, between different buildings.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Nothing similar that I could find (searching for unit or army did not bring up any similar suggestions).
Reason:
To allow players to select which building they want to pick troops from.
Details:
Give a choice of 6-8 high-contrast colours within each military building that players can pick from and highlight units from that building in the colour picked. Units not belonging to any building (i.e. quest rewards) should not have any colour.
When selecting units for attack or defence then show the unit's colour on it's portrait.
Possibly extend this so that the colour is shown on the unit's portrait on friendly units (NOT enemy units) during battles.
Visual Aids:
Selection of colours on the left-hand side and unit portraits showing the current colour selection.
Units selected for attack/defence showing their colours for the different buildings (including one without colour indicating it is a quest reward).
Balance:
This is available to all players and is a visual enhancement only so should be balanced.
Abuse Prevention:
No immediate thoughts as to how this could be abused; it just allows players to better manage their unit selection.
Within each military building, allow players to choose a colour for units within that building so that they can easily differentiate, when selecting units to attack or defend, between different buildings.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Nothing similar that I could find (searching for unit or army did not bring up any similar suggestions).
Reason:
To allow players to select which building they want to pick troops from.
Details:
Give a choice of 6-8 high-contrast colours within each military building that players can pick from and highlight units from that building in the colour picked. Units not belonging to any building (i.e. quest rewards) should not have any colour.
When selecting units for attack or defence then show the unit's colour on it's portrait.
Possibly extend this so that the colour is shown on the unit's portrait on friendly units (NOT enemy units) during battles.
Visual Aids:
Selection of colours on the left-hand side and unit portraits showing the current colour selection.
Units selected for attack/defence showing their colours for the different buildings (including one without colour indicating it is a quest reward).
Balance:
This is available to all players and is a visual enhancement only so should be balanced.
Abuse Prevention:
No immediate thoughts as to how this could be abused; it just allows players to better manage their unit selection.