DeletedUser116786
This is going to be contentious, but I believe for the good of the game, that the reward system should be re-jigged in some way.
If you vote no, please be kind enough to explain why not. I would like to hear both sides.
Would you like to see this idea implemented ?
As it stands, players who complete the whole settlement over the space of a couple of weeks for example, are rewarded with Yggdrasil and Greater runestone fragments, along with the occasionnal Ambassador. This is good. What is not so good is players are also abandoning the settlement after a few hours, taking advantage of the cheap 25fps every other day.
Yes, completers also get the 25fps at the start, but because they continue with the settlement, they are actually losing out on upwards of 175 +fps every other day, depending on how long it takes them to complete the settlement.
Some will undoubtebly say, don`t do the full settlement then, which i would say. Its there to be played and its counter-productive to develop a side game thats basically abused for it cheap fps alone.
This also has impact on GBSs, where the cheap fps are used on progressing GBs, that produce fps. Kind of a double whammy for those trying to complete settlements, as they are progressing slower on the GBs because of this.
Said it was going to be contencious, but its a game to be played Like anything in life, if you don`t put in the effort, why should you be rewarded!
My suggestions are:-
1. Move the 25fps to the end, swapping with the coins which are at the end at this time.
2. Make all prizes stack, until the final completion of the settlement, where-on they can all be collected and added to your inventory.
3. Give a large fp reward instead of coins near the end of the settlement.
4. Just give everyone 25fps for doing nothing lol.
Some numbers. Possibly a little off, but you get the idea I hope:-
Eg. time to do a 14 day settlement = 14 days = 224hrs (16hrs on/off per day) gains you 30 fps in total from the quest side. Plus numerous visits.
Abandon for 7 days (considering the 24hr gap to restart). 7 days = 175fps. Time taken is not the point with this loop hole, as it takes a few minutes to build whats needed and only 4 visits in total and a total wait time of 5 hrs every other day. Not exactly earning the reward imho.
Any suggestions otherwise would be good also
If you vote no, please be kind enough to explain why not. I would like to hear both sides.
Would you like to see this idea implemented ?
As it stands, players who complete the whole settlement over the space of a couple of weeks for example, are rewarded with Yggdrasil and Greater runestone fragments, along with the occasionnal Ambassador. This is good. What is not so good is players are also abandoning the settlement after a few hours, taking advantage of the cheap 25fps every other day.
Yes, completers also get the 25fps at the start, but because they continue with the settlement, they are actually losing out on upwards of 175 +fps every other day, depending on how long it takes them to complete the settlement.
Some will undoubtebly say, don`t do the full settlement then, which i would say. Its there to be played and its counter-productive to develop a side game thats basically abused for it cheap fps alone.
This also has impact on GBSs, where the cheap fps are used on progressing GBs, that produce fps. Kind of a double whammy for those trying to complete settlements, as they are progressing slower on the GBs because of this.
Said it was going to be contencious, but its a game to be played Like anything in life, if you don`t put in the effort, why should you be rewarded!
My suggestions are:-
1. Move the 25fps to the end, swapping with the coins which are at the end at this time.
2. Make all prizes stack, until the final completion of the settlement, where-on they can all be collected and added to your inventory.
3. Give a large fp reward instead of coins near the end of the settlement.
4. Just give everyone 25fps for doing nothing lol.
Some numbers. Possibly a little off, but you get the idea I hope:-
Eg. time to do a 14 day settlement = 14 days = 224hrs (16hrs on/off per day) gains you 30 fps in total from the quest side. Plus numerous visits.
Abandon for 7 days (considering the 24hr gap to restart). 7 days = 175fps. Time taken is not the point with this loop hole, as it takes a few minutes to build whats needed and only 4 visits in total and a total wait time of 5 hrs every other day. Not exactly earning the reward imho.
Any suggestions otherwise would be good also
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