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Update to 1.35

DeletedUser97349

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Hello Kings and Queens,


The update to 1.35 will take place on Wednesday the 17th of September. While a lot of background work is being done to polish the new, upcoming Era (feel free to join Beta if you want to test it!), we're still improving the game with some minor improvements and a lot of bugfixing.
There will be a short period of downtime during the update, we apologize for this little inconvenience.



Improvements

Various changes
  • Slightly reworked buff notification system has been implemented with some new icons.
  • You can now visit a player's city by clicking on their name in chat.
  • Forge Points packages have been added to the "Buy Forge Points" window.
  • The Ignore function now works with existing message strings.
  • The PvP tower ranking in the event list now default to the current tower.
  • Blimps above buildings should no longer move when scrolling your city (HA only).
  • The name of the player you're visiting is now displayed on the right hand side.
  • Buff Notifications now also appear in Research, Campaign map and other players' cities.
  • During a battle there is now a display for a unit which is a transformed rogue shown as a secret identity ability on the portrait's tooltip.



Bugfixes

UI bugfixes
  • Fixed an issue where smoke of Watchfires was shown in own city and in neighbors cities with deactivated animations.
  • Fixed an issue with the Zeppelin animation.
  • Fixed an issue where the idle icon redirects to non-idle military buildings.
  • Fixed an issue where the Tigers' Den doesn't show animation when polished.
  • Fixed an issue with Global Ranking - Loading the last page in the global rankings caused the menu to load indefinitely.
  • Fixed an issue where the map doesn't fit on the screen.
  • Fixed an issue with the Herb Merchant Animation with HA disabled.
  • Fixed an issue where the unit sprite sometimes doesn't load correctly on the correct area of the battle map.
  • Fixed a text issue with goods buildings production tooltips.
  • A text has been added to empty tooltip over first technology


Other bugfixes
  • Fixed an issue causing a Flash error when cancelling/accepting "Not enough Diamonds" window.
  • Fixed an issue where the "Forgot your Password?" link doesn't work if the page was loaded from an e-mail link.
  • Fixed an issue where Cape Canaveral gives wrong amount of Forge Points.
  • Fixed an issue where ranking showed negative points.
  • Fixed an issue where the First Quest/Tutorial refused to start in rare occasions.
  • Fixed an issue with quest progress where it doesn't count correctly, if you cancel a production after collecting one.
  • Fixed an issue where it is possible to move a HQ more than once a day with the "Move HQ" function.
  • Fixed an issue where transformed rogue units will not use the "Contact" feature till after one round.
  • Fixed an issue where the player cannot reset their password if the request was sent from an iOS device.
  • Fixed an issue where the Howitzer move ends even when it could shoot hidden unit.
  • It was possible to have a password with Spaces at the beginning and end.
  • Fixed an issue where players can change the password with the same password.
  • Fixed an issue on the Guild Forum - Select all button reverses the selection, doesn't select all.
  • Fixed an issue where the user keeps the building bonuses when leaving a leveled guild until logging out.



If you wish to leave any feedback about this version, please click here.

Thank you for playing Forge of Empires!

Sincerely,
Your Forge of Empires Team
 
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