DeletedUser
Hello Kings and Queens,
The update to 1.34 will take place on Wednesday 3rd September. We continue improving the quality of the game, therefore we implemented a few nice changes that will make the game more enjoyable. Plus, as always, some bug fixing.
There will be a short period of downtime during the update, we apologize for this little inconvenience.
Improvements
Various changes
- Inappropriate messages in the message centre can now be easily reported to the support team.
- A single chat message can now only be reported once.
- 'There is something new' popup will in most cases now be replaced by notifications which are shown in the top right corner.
- A timer is now shown in the goods buildings prompt.
- Enemy fire range is now displayed when hovering over a unit in battle.
- Player's own account is highlighted in the social bar.
- The road disconnected icon has been changed.
- Ranking is now kept visible after visiting a neighbour.
- Supplies production in Wishing Well was increased is some ages.
Era Old value New value Bronze Age 450 450 Iron Age 1080 1080 Early Middle Age 1800 1800 High Middle Age 2500 2520 Late Middle Age 3330 3330 Colonial Age 4230 5130 Industrial Age 5130 6220 Progressive Era 6830 7760 Modern Era 7020 9560 Post Modern Era 8000 11000
Bugfixes
UI bugfixes
- A unit's turn was not always automatically ending even though there were no possible moves.
- "Collect all" function was not visible when a Wishing Well or Shrine of Knowledge was the only building left to collect.
- Sound was stuck on repeat after battle.
- Happiness was shown as "you will get back" when selling residential's.
- Half-moon button was not redirecting to Idle Military Building.
- Number of replies was not shown in inbox and outbox.
- Fullscreen button didn't change when leaving fullscreen by ESC.
- Scrolling up/down when replying to a message was reversed.
- Incorrect tooltip was appearing for the Search and Delete options under Inbox and Outbox of the Message Centre.
- Missing player name in "friend invite accepted" pop-up was re-added.
- Quest rewards were sometimes not correctly aligned.
Other bugfixes
- The calculation for negative provided happiness has been fixed.
- After ignoring a player he could not be easily unignored. The problem has been solved.
- Some players were able to purchase expansions even without required resources.
- Battle was sometimes getting unresponsive after auto surrender.
- Ignore function was not working with existing messages.
- Tutorial used to break when reloading the game in between.
If you wish to leave any feedback about this version, please click here
Thank you for playing Forge of Empires!
Sincerely,
Your Forge of Empires Team