DeletedUser
Hello Kings and Queens,
The update to 1.30 will take place on Wednesday 9th July. This time we're introducing vast improvement to friend invite process. From now on, you will be able to receive much more nice rewards for your friends joining the game (and remaining a long-playing users). What's more, you will be able to easily track their progress in the game with a new, revamped invitation system screen.
As always, there will be a short period of downtime during the update, we apologize for this little inconvenience.
Changes/features
Friend invitation system changes
We have some exciting new developments in the way you invite your friends to play. You will soon see your "invite-a-friend" tabs completely revamped, with new graphics, images, and more information for you.
When you invite a friend to play you will now have a new improved invite friend tab, which will now hold all 4 invite options for you, with an improved layout for ease of use
When you look through the global ranking at the moment you can see who are in your guild and your neighborhood but not who is your friend, now with the new improvements you will also be able to see who is already on your friends list, too.
We are also pleased to be introducing a new rewards when you invite a friend. You will also have a new progress box, where you can check to see the progress your invited friend has made, and how close you are to getting your reward!
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Other changes
- Defeating just one army wave won't give any battle points.
- Hardware Acceleration activated as the default and only available engine.
- AI will now take all terrain bonuses into account when choosing the best possible target.
- Various minor display improvements in Great Buildings.
- Default battle speed has been increased to level 2.
- Rewards in early Bronze Age quests have been increased.
- Costs of some Bronze Age decorations have been decreased.
- Support bonus value in GvG tooltip now contains an information about what it actually is (next to the value).
Bugfixes
UI bugfixes
- Some Great Buildings bonuses where displayed incorrectly in various places.
- When visiting other players' cities, max level in GBs tooltip had incorrect info.
- Purchasing a Blueprint through an already placed Great Building for the first time was causing all pieces to appear as purchased.
- Scout was displayed incorrectly when moving to the next map.
- Some tooltips were missing in GvG event log.
- Sometimes subforums in guild forum where invisible when using Internet Explorer.
Other bugfixes
- Large number of various Hardware Acceleration bugfixes.
- "Collect All" feature not always worked correctly when the number of current Forge Points was exceeding 10.
- On rare occasions it was impossible to build a hut during the tutorial.
- On extremely rare occasions goods could get lost after accepting a trade offer.
- The game was sometimes crashing when trying to watch a battle replay right after coming back from GvG screen.
- The game was crashing when there was more than 4000 units in the army pool with many Great Buildings bonuses.
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Thank you for playing Forge of Empires!
Sincerely,
Your Forge of Empires Team