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Update to 1.25 - expanded city map

DeletedUser12086


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Hello Kings and Queens,

The update to 1.25 will take place on Wednesday, April 30th. This update consists mostly of bugfixing, along with some small minor improvements, but we also have two bigger features to present: expanded city map which will give you much more freedom when building up your beautiful city and hardware acceleration, which utilizes your graphics card to display your city, instead of your processor.

There will be a short period of downtime during the update, we apologize for this little inconvenience.


Features/Changes
  • Hardware acceleration
    The Hardware acceleration feature utilizes your graphics card to display your city, instead of your processor. This should result in a performance boost on most of modern machines. In the last weeks we worked hard on improving this feature.
    The feature can still cause problems on computers with old or uncommon graphics cards (city not being shown or the performance might be very slow), in which case the player should disable the setting. Please be aware that most of animations will not work with the new engine yet. It is known and does not need to be reported.

    To activate the hardware acceleration feature go to the settings page in your account and enable “Hardware Acceleration (Beta)”:

    hardwareacceleration.jpg
  • Expanded city map
    The city surroundings have been reworked and received new graphics which will allow you to add more expansions to the town in the future. And from this update, if you have some spare expansions, you can already use new areas!

    expandedcitymap.jpg
  • Pressing the "Surrender" button should now result in a confirmation dialogue in battle.
  • The surrender option now displays the opponents moves before displaying the results screen.
  • Sector 36,15 (PE) has been changed from rocks to beach, because it was too disruptive to the map.


Bugfixes

UI bugfixes
  • Fixed an issue where collecting resources did not show the pop up.
  • Fixed an issue where in the Bronze Age General Grivus was displayed in the guild screen when you were not part of a guild.
  • Fixed the pluralisation of GB bonus description "produces 1 Forge Points".
  • Where a quest has no tip, the tooltip displayed an empty box. This is now fixed.
  • The Support Pool Bonus text for Guild level did not fit in its allotted box.
  • Fixed an issue in the Event log - The letters p j g q are cut off at the bottom when the event is not spread over 2 lines.
  • Fixed a display issue with the Military Boost defence value on defending units in pool.
  • City and Battle view Fullscreen view show inconsistently - this has been fixed.
  • Fixed a display issue with the titles for inventory items.
  • Fixed an issue where the menu items are which should not be clickable are clickable.

Other bugfixes
  • Fixed an issue where the Town Hall buildings had no points defined.
  • Fixed an issue where using items from inventory doesn't count towards success conditions of quests.
  • Fixed an issue where players had negative population.
  • Fixed an issue where users were unable to their change guild name.
  • Fixed an issue where The quest "Rin Gozen's Will" did not correctly recognise the completion of its first requirement.
  • Minimising actions panel deselects action - this has been fixed.
  • In rare occasions players were able to connect to chat, but could not send any messages. This problem has been solved.

Thank you for playing Forge of Empires!

Sincerely,
Your Forge of Empires Team

Discussion thread
 

DeletedUser12086

Unfortunately, due to some issues found during testing, we have not activated the expanded city map. The game developers are currently working on the issue, and we hope to be able to activate it in the next week.

I apologise sincerely for the inconvenience, and will keep you informed when more information is available.
 
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