• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account, you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation into English is provided if your post is not in English and to respect your fellow players when posting.
  • We are looking for you!
    Always wanted to join our Support or Forum Team? We are looking for enthusiastic moderators!
    Take a look at our recruitment page for more information and how you can apply:
    Apply
  • Forum Contests

    Won't you join us for out latest contest?
    You can check out the newest one here.

Update to 1.227

Kyrael

FoE Team
Community Manager
logo.png

Hello Queens and Kings,


The update to 1.227 will take place on Monday the 28th of March. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.

For the detailed description of the changes, please see the list below:

Bugfixes

  • After upgrading a Champion's Retreat to another era, in the barracks, the Champion was still visible, even though it should have become unattached. You can now recruit the new Champion without having to reload your game.
  • Finishing a Cultural Settlement could show the Settlement Quest giver in your main city, resulting in a forced reload. We have fixed the issue.
  • Placing chain buildings next to the Golden Crops from the Fall Event could sometimes lead to an internal error. This has been corrected.
  • Buying 10 Forge Points with coins while receiving your hourly free Forge Point could sometimes result in a technical issue. This has been fixed.
  • In some languages, the headlines in the Event info windows were too long, which resulted in broken layouts. We have now added a line break (in case this happens).
Improvements

  • We have removed the era names from the off-grid buildings in neighboring cities, as this caused some confusion.
Mobile Only Changes


This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
  • Getting a new Daily Challenge sometimes showed the quest giver instead of an unopened chest. This was not by design and has now been corrected.
  • Winning an achievement for the PvP Arena could make your app unresponsive. We have fixed this issue.
If you wish to leave any feedback about this version, please click here or visit us on Facebook!

In the meantime, we released the Archaeology Event on Beta! If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.


Sincerely,
Your Forge of Empires Team
 
Last edited:

Kyrael

FoE Team
Community Manager
Hello Forge Fans,

Additionally, we have also changed the production carousel. This now groups and sets productions based on the type of building.

For instance, if you click on a good producing building, you can now set production for all buildings that produce goods.

However, for another type (like supplies), you will need to click on that building to start the carousel and set productions for that group.

Buildings are now grouped as follows - Goods, Cultural Goods, Large Outpost Diplomacy Buildings, Military buildings, Supplies, and Special Productions.

Please let us know what you think of the change, in the feedback section here!

Sincerely,

Your Forge of Empires Team
 
Last edited:
Top