DeletedUser12086
Dear Kings and Queens,
On Wednesday, November 27th, we will be updating Forge of Empires to version 1.15. It features the latest bugfixes, along with some improvements, and there are also some changes to unit balancing (see below). Have fun with the new version!
Please be aware that there will be a short period of downtime during the update, and we apologize for any inconvenience caused by this. Please see the changelog below for a list of changes. It's quite short this time, but stay tuned - we've got something special in store for the coming days!
May your quests be victorious, your plunders be fruitful and your guild members loyal!
Sincerely,
The Forge of Empires team.
Changelog 1.15
Unit Balancing changes
Please be aware that some unit balancing is needed. The following units will receive changes:
Units: Horseman, Mounted Warrior, Heavy Cavalry, Knight, Heavy Knight, Dragoon, Lancer
Change: Trench gives -1 movement. This means that these units are no longer able to cross trenches.
Unit: Conscript
Change: 10 Attack/defense bonus against Heavy melee
Units: Armored Car, Tank
Change: Swamp costs 8 movement. This means it will cost more movement for these units to cross trenches.
Bugfixes:
- A missing PVP Tower image has been re-added.
- A missing quest progress bar has been re-added.
- A problem with the battle screen loading has been fixed.
- The invite friend link sends the invited player to "best" world, not the world the invitation was sent from. This problem has been fixed.
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