We have made some improvements to the way tabbed windows (such as trade) are loaded in the game. They should now load noticeably faster in both browser versions of the game.
There are three platforms, flash, app and html5. The change should apply to flash and html5.What are both browser versions? I have one version. Are there more?
There are three platforms, flash, app and html5. The change should apply to flash and html5.
Those are platforms, not versions of my browser.
Maybe they used google translate. It struggles with the nuances of languages.
Where's a babel fish when you need it....
Those are platforms, not versions of my browser.
Somewhat a case of semantics, here. There are two separate versions of the game in many facets, the sentence isn't really wrong, per say.Maybe they used google translate. It struggles with the nuances of languages.
Where's a babel fish when you need it....
Not quite correct, actually We don't base our overall changelogs on Beta, and all changelogs are indeed translated from their technical descriptions to their lay versions.They get the standard text from the beta. Nothing to translate. Original text is wrong.
I miss the de-blur option.
Not as of yet, but it is being looked in to.Really nothing about removing the blur?
Not as of yet, but it is being looked in to.
Sure. It's definitely an intended feature change, not a bug. The issue as is so often the case with mobile only changes, is we don't really have the setup to live test them, so they sometimes have undesired results.Can you clarify whether it is a bug or if it was intentional?
Sure. It's definitely an intended feature change, not a bug. The issue as is so often the case with mobile only changes, is we don't really have the setup to live test them, so they sometimes have undesired results.
This is going to be funny. App store still does not have the blur version yet, so when it gets taken out, in a next version, Apple users are likely to get it and will start complaining
Sure. It's definitely an intended feature change, not a bug. The issue as is so often the case with mobile only changes, is we don't really have the setup to live test them, so they sometimes have undesired results.
For clarity, we do test the app that wasn't really my suggestion. What we don't currently do is test the app on the Public beta due to our workflows. We test the app on our internal test markets using HockeyApp, on both mobile devices and emulators, and then submit the app for live release to the stores which is where Beta comes in. The point I was trying to make was more that we don't test new content on the public beta like we do on the browser version, which means we don't get feedback on feature changes such as this which are specific for mobile only.That really doesn't make much sense for a large/moderate company not to live test their code on mobile devices and emulators.
Even as a small company, we test our products on mobile devices & emulators. It's poor customer consideration for us Not to do the testing!
Well, it has now been shown that that process doesn't work. Inno shoud fix it.We test the app on our internal test markets using HockeyApp